SdrLayerIDSet m_aLayerVisi; // Set of visible Layers
SdrLayerIDSet m_aLayerLock; // Set of non-editable Layers
SdrLayerIDSet m_aLayerPrn; // Set of printable Layers
SdrObjList* m_pCurrentList; // Current List, usually the Page
SdrObject* m_pCurrentGroup; // Current Group; nullptr means none
SdrHelpLineList m_aHelpLines; // Helper lines and points
// #103911# Use one reserved slot (bReserveBool2) for the document color
Color maDocumentColor;
// #103834# Use one reserved slot (bReserveBool1) for the background color
Color maBackgroundColor;
/// Sets all elements in the view which support a design and an alive mode into the given mode void SetDesignMode( bool _bDesignMode ) const;
bool IsVisible() const { return mbVisible; }
/// Invalidates the Page's whole area void InvalidateAllWin();
/// PrePaint call forwarded from app windows void PrePaint();
/// @param rReg refers to the OutDev and not to the Page void CompleteRedraw( SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector );
/// Write access to mpPreparedPageWindow void setPreparedPageWindow(SdrPageWindow* pKnownTarget);
/// PV represents a RefPage or a SubList of a RefObj, or the Model is ReadOnly bool IsReadOnly() const;
/// The Origin always refers to the upper left corner of the Page const Point& GetPageOrigin() const { return maPageOrigin; } void SetPageOrigin(const Point& rOrg);
/// At least one member must be visible for the Group object and /// it must not be locked /// @returns /// true, if the object's layer is visible and not locked bool IsObjMarkable(SdrObject const * pObj) const;
/// Entering (editing) an object group /// After that, we have direct access to all member objects of the group. /// All other objects are not editable in the meantime (until the next /// LeaveGroup()) bool EnterGroup(SdrObject* pObj);
/// Leave an object group we entered previously void LeaveOneGroup();
/// Leave all object groups we entered previously void LeaveAllGroup();
/// Determine, how deep we descended (0 = Root(Page))
sal_uInt16 GetEnteredLevel() const;
// #103834# Set background color for svx at SdrPageViews void SetApplicationBackgroundColor(Color aBackgroundColor);
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