/* * Copyright (c) 1997, 2022, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. *
*/
class PhaseCFG; class Compile; class BufferBlob; class CodeBuffer; class Label; class ciMethod; class SharedStubToInterpRequest;
class CodeOffsets: public StackObj { public: enum Entries { Entry,
Verified_Entry,
Frame_Complete, // Offset in the code where the frame setup is (for forte stackwalks) is complete
OSR_Entry,
Exceptions, // Offset where exception handler lives
Deopt, // Offset where deopt handler lives
DeoptMH, // Offset where MethodHandle deopt handler lives
UnwindHandler, // Offset to default unwind handler
max_Entries };
// special value to note codeBlobs where profile (forte) stack walking is // always dangerous and suspect.
int value(Entries e) { return _values[e]; } void set_value(Entries e, int val) { _values[e] = val; }
};
// This class represents a stream of code and associated relocations. // There are a few in each CodeBuffer. // They are filled concurrently, and concatenated at the end. class CodeSection { friendclass CodeBuffer; public: typedefint csize_t; // code size type; would be size_t except for history
private:
address _start; // first byte of contents (instructions)
address _mark; // user mark, usually an instruction beginning
address _end; // current end address
address _limit; // last possible (allocated) end address
relocInfo* _locs_start; // first byte of relocation information
relocInfo* _locs_end; // first byte after relocation information
relocInfo* _locs_limit; // first byte after relocation information buf
address _locs_point; // last relocated position (grows upward) bool _locs_own; // did I allocate the locs myself? bool _scratch_emit; // Buffer is used for scratch emit, don't relocate. char _index; // my section number (SECT_INST, etc.)
CodeBuffer* _outer; // enclosing CodeBuffer
// (Note: _locs_point used to be called _last_reloc_offset.)
// is a given address in this section? (2nd version is end-inclusive) bool contains(address pc) const { return pc >= _start && pc < _end; } bool contains2(address pc) const { return pc >= _start && pc <= _end; } bool allocates(address pc) const { return pc >= _start && pc < _limit; } bool allocates2(address pc) const { return pc >= _start && pc <= _limit; }
// checks if two CodeSections are disjoint // // limit is an exclusive address and can be the start of another // section. bool disjoint(CodeSection* cs) const { return cs->_limit <= _start || cs->_start >= _limit; }
// Share a scratch buffer for relocinfo. (Hacky; saves a resource allocation.) void initialize_shared_locs(relocInfo* buf, int length);
// Manage labels and their addresses.
address target(Label& L, address branch_pc);
// Emit a relocation. void relocate(address at, RelocationHolder const& rspec, int format = 0); void relocate(address at, relocInfo::relocType rtype, int format = 0, jint method_index = 0);
int alignment() const;
// Slop between sections, used only when allocating temporary BufferBlob buffers. static csize_t end_slop() { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
// Ensure there's enough space left in the current section. // Return true if there was an expansion. bool maybe_expand_to_ensure_remaining(csize_t amount);
class AsmRemarkCollection; class DbgStringCollection;
// The assumption made here is that most code remarks (or comments) added to // the generated assembly code are unique, i.e. there is very little gain in // trying to share the strings between the different offsets tracked in a // buffer (or blob).
class AsmRemarks { public:
AsmRemarks();
~AsmRemarks();
// A CodeBuffer describes a memory space into which assembly // code is generated. This memory space usually occupies the // interior of a single BufferBlob, but in some cases it may be // an arbitrary span of memory, even outside the code cache. // // A code buffer comes in two variants: // // (1) A CodeBuffer referring to an already allocated piece of memory: // This is used to direct 'static' code generation (e.g. for interpreter // or stubroutine generation, etc.). This code comes with NO relocation // information. // // (2) A CodeBuffer referring to a piece of memory allocated when the // CodeBuffer is allocated. This is used for nmethod generation. // // The memory can be divided up into several parts called sections. // Each section independently accumulates code (or data) an relocations. // Sections can grow (at the expense of a reallocation of the BufferBlob // and recopying of all active sections). When the buffered code is finally // written to an nmethod (or other CodeBlob), the contents (code, data, // and relocations) of the sections are padded to an alignment and concatenated. // Instructions and data in one section can contain relocatable references to // addresses in a sibling section.
class CodeBuffer: public StackObj DEBUG_ONLY(COMMA private Scrubber) { friendclass CodeSection; friendclass StubCodeGenerator;
private: // CodeBuffers must be allocated on the stack except for a single // special case during expansion which is handled internally. This // is done to guarantee proper cleanup of resources. void* operatornew(size_t size) throw() { return resource_allocate_bytes(size); } voidoperatordelete(void* p) { ShouldNotCallThis(); }
public: typedefint csize_t; // code size type; would be size_t except for history enum { // Here is the list of all possible sections. The order reflects // the final layout.
SECT_FIRST = 0,
SECT_CONSTS = SECT_FIRST, // Non-instruction data: Floats, jump tables, etc.
SECT_INSTS, // Executable instructions.
SECT_STUBS, // Outbound trampolines for supporting call sites.
SECT_LIMIT, SECT_NONE = -1
};
CodeSection _consts; // constants, jump tables
CodeSection _insts; // instructions (the main section)
CodeSection _stubs; // stubs (call site support), deopt, exception handling
CodeBuffer* _before_expand; // dead buffer, from before the last expansion
BufferBlob* _blob; // optional buffer in CodeCache for generated code
address _total_start; // first address of combined memory buffer
csize_t _total_size; // size in bytes of combined memory buffer
OopRecorder* _oop_recorder;
OopRecorder _default_oop_recorder; // override with initialize_oop_recorder
Arena* _overflow_arena;
address _last_insn; // used to merge consecutive memory barriers, loads or stores.
SharedStubToInterpRequests* _shared_stub_to_interp_requests; // used to collect requests for shared iterpreter stubs
SharedTrampolineRequests* _shared_trampoline_requests; // used to collect requests for shared trampolines bool _finalize_stubs; // Indicate if we need to finalize stubs to make CodeBuffer final.
int _const_section_alignment;
#ifndef PRODUCT
AsmRemarks _asm_remarks;
DbgStrings _dbg_strings; bool _collect_comments; // Indicate if we need to collect block comments at all.
address _decode_begin; // start address for decode
address decode_begin(); #endif
void initialize_misc(constchar * name) { // all pointers other than code_start/end and those inside the sections
assert(name != NULL, "must have a name");
_name = name;
_before_expand = NULL;
_blob = NULL;
_oop_recorder = NULL;
_overflow_arena = NULL;
_last_insn = NULL;
_finalize_stubs = false;
_shared_stub_to_interp_requests = NULL;
_shared_trampoline_requests = NULL;
// Default is to align on 8 bytes. A compiler can change this // if larger alignment (e.g., 32-byte vector masks) is required.
_const_section_alignment = (int) sizeof(jdouble);
#ifndef PRODUCT
_decode_begin = NULL; // Collect block comments, but restrict collection to cases where a disassembly is output.
_collect_comments = ( PrintAssembly
|| PrintStubCode
|| PrintMethodHandleStubs
|| PrintInterpreter
|| PrintSignatureHandlers
|| UnlockDiagnosticVMOptions
); #endif
}
void initialize(address code_start, csize_t code_size) {
_total_start = code_start;
_total_size = code_size; // Initialize the main section:
_insts.initialize(code_start, code_size);
assert(!_stubs.is_allocated(), "no garbage here");
assert(!_consts.is_allocated(), "no garbage here");
_oop_recorder = &_default_oop_recorder;
}
// helper for CodeBuffer::expand() void take_over_code_from(CodeBuffer* cs);
// ensure sections are disjoint, ordered, and contained in the blob void verify_section_allocation();
// copies combined relocations to the blob, returns bytes copied // (if target is null, it is a dry run only, just for sizing)
csize_t copy_relocations_to(CodeBlob* blob) const;
// copies combined code to the blob (assumes relocs are already in there) void copy_code_to(CodeBlob* blob);
// moves code sections to new buffer (assumes relocs are already in there) void relocate_code_to(CodeBuffer* cb) const;
// set up a model of the final layout of my contents void compute_final_layout(CodeBuffer* dest) const;
// Expand the given section so at least 'amount' is remaining. // Creates a new, larger BufferBlob, and rewrites the code & relocs. void expand(CodeSection* which_cs, csize_t amount);
// (2) CodeBuffer referring to pre-allocated CodeBlob.
CodeBuffer(CodeBlob* blob);
// (3) code buffer allocating codeBlob memory for code & relocation // info but with lazy initialization. The name must be something // informative.
CodeBuffer(constchar* name)
DEBUG_ONLY(: Scrubber(this, sizeof(*this)))
{
initialize_misc(name);
}
// (4) code buffer allocating codeBlob memory for code & relocation // info. The name must be something informative and code_size must // include both code and stubs sizes.
CodeBuffer(constchar* name, csize_t code_size, csize_t locs_size)
DEBUG_ONLY(: Scrubber(this, sizeof(*this)))
{
initialize_misc(name);
initialize(code_size, locs_size);
}
~CodeBuffer();
// Initialize a CodeBuffer constructed using constructor 3. Using // constructor 4 is equivalent to calling constructor 3 and then // calling this method. It's been factored out for convenience of // construction. void initialize(csize_t code_size, csize_t locs_size);
// present sections in order; return NULL at end; consts is #0, etc.
CodeSection* code_section(int n) { // This makes the slightly questionable but portable assumption // that the various members (_consts, _insts, _stubs, etc.) are // adjacent in the layout of CodeBuffer.
CodeSection* cs = &_consts + n;
assert(cs->index() == n || !cs->is_allocated(), "sanity"); return cs;
} const CodeSection* code_section(int n) const { // yucky const stuff return ((CodeBuffer*)this)->code_section(n);
} staticconstchar* code_section_name(int n); int section_index_of(address addr) const; bool contains(address addr) const { // handy for debugging return section_index_of(addr) > SECT_NONE;
}
// is there anything in the buffer other than the current section? bool is_pure() const { return insts_size() == total_content_size(); }
// size in bytes of output so far in the insts sections
csize_t insts_size() const { return _insts.size(); }
// same as insts_size(), except that it asserts there is no non-code here
csize_t pure_insts_size() const { assert(is_pure(), "no non-code"); return insts_size(); } // capacity in bytes of the insts sections
csize_t insts_capacity() const { return _insts.capacity(); }
// number of bytes remaining in the insts section
csize_t insts_remaining() const { return _insts.remaining(); }
// is a given address in the insts section? (2nd version is end-inclusive) bool insts_contains(address pc) const { return _insts.contains(pc); } bool insts_contains2(address pc) const { return _insts.contains2(pc); }
// Record any extra oops required to keep embedded metadata alive void finalize_oop_references(const methodHandle& method);
// Allocated size in all sections, when aligned and concatenated // (this is the eventual state of the content in its final // CodeBlob).
csize_t total_content_size() const;
// Combined offset (relative to start of first section) of given // section, as eventually found in the final CodeBlob.
csize_t total_offset_of(const CodeSection* cs) const;
// allocated size of all relocation data, including index, rounded up
csize_t total_relocation_size() const;
// allocated size of any and all recorded oops
csize_t total_oop_size() const {
OopRecorder* recorder = oop_recorder(); return (recorder == NULL)? 0: recorder->oop_size();
}
// allocated size of any and all recorded metadata
csize_t total_metadata_size() const {
OopRecorder* recorder = oop_recorder(); return (recorder == NULL)? 0: recorder->metadata_size();
}
// Configuration functions, called immediately after the CB is constructed. // The section sizes are subtracted from the original insts section. // Note: Call them in reverse section order, because each steals from insts. void initialize_consts_size(csize_t size) { initialize_section_size(&_consts, size); } void initialize_stubs_size(csize_t size) { initialize_section_size(&_stubs, size); } // Override default oop recorder. void initialize_oop_recorder(OopRecorder* r);
#ifndef PRODUCT public: // Printing / Decoding // decodes from decode_begin() to code_end() and sets decode_begin to end void decode(); void print(); #endif // Directly disassemble code buffer. void decode(address start, address end);
// The following header contains architecture-specific implementations #include CPU_HEADER(codeBuffer)
};
// A Java method can have calls of Java methods which can be statically bound. // Calls of Java methods need stubs to the interpreter. Calls sharing the same Java method // can share a stub to the interpreter. // A SharedStubToInterpRequest is a request for a shared stub to the interpreter. class SharedStubToInterpRequest : public ResourceObj { private:
ciMethod* _shared_method;
CodeBuffer::csize_t _call_offset; // The offset of the call in CodeBuffer
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