/* SPDX-License-Identifier: GPL-2.0 */
/*
Aureal Vortex Soundcard driver.
IO addr collected from asp4core.vxd:
function address
0005D5A0 13004
00080674 14004
00080AFF 12818
*/
#define CHIP_AU8830
#define CARD_NAME "Aureal Vortex 2"
#define CARD_NAME_SHORT "au8830"
#define NR_ADB 0 x20
#define NR_SRC 0 x10
#define NR_A3D 0 x10
#define NR_MIXIN 0 x20
#define NR_MIXOUT 0 x10
#define NR_WT 0 x40
/* ADBDMA */
#define VORTEX_ADBDMA_STAT 0 x27e00 /* read only, subbuffer, DMA pos */
#define POS_MASK 0 x00000fff
#define POS_SHIFT 0 x0
#define ADB_SUBBUF_MASK 0 x00003000 /* ADB only. */
#define ADB_SUBBUF_SHIFT 0 xc /* ADB only. */
#define VORTEX_ADBDMA_CTRL 0 x27a00 /* write only; format, flags, DMA pos */
#define OFFSET_MASK 0 x00000fff
#define OFFSET_SHIFT 0 x0
#define IE_MASK 0 x00001000 /* interrupt enable. */
#define IE_SHIFT 0 xc
#define DIR_MASK 0 x00002000 /* Direction. */
#define DIR_SHIFT 0 xd
#define FMT_MASK 0 x0003c000
#define FMT_SHIFT 0 xe
#define ADB_FIFO_EN_SHIFT 0 x15
#define ADB_FIFO_EN (1 << 0 x15)
// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
#define VORTEX_ADBDMA_BUFCFG0 0 x27800
#define VORTEX_ADBDMA_BUFCFG1 0 x27804
#define VORTEX_ADBDMA_BUFBASE 0 x27400
#define VORTEX_ADBDMA_START 0 x27c00 /* Which subbuffer starts */
#define VORTEX_ADBDMA_STATUS 0 x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */
/* Starting at the MSB, each pair of bits seem to be the current DMA page. */
/* This current page bits are consistent (same value) with VORTEX_ADBDMA_STAT) */
/* DMA */
#define VORTEX_ENGINE_CTRL 0 x27ae8
#define ENGINE_INIT 0 x1380000
/* WTDMA */
#define VORTEX_WTDMA_CTRL 0 x27900 /* format, DMA pos */
#define VORTEX_WTDMA_STAT 0 x27d00 /* DMA subbuf, DMA pos */
#define WT_SUBBUF_MASK 0 x3
#define WT_SUBBUF_SHIFT 0 xc
#define VORTEX_WTDMA_BUFBASE 0 x27000
#define VORTEX_WTDMA_BUFCFG0 0 x27600
#define VORTEX_WTDMA_BUFCFG1 0 x27604
#define VORTEX_WTDMA_START 0 x27b00 /* which subbuffer is first */
/* ADB */
#define VORTEX_ADB_SR 0 x28400 /* Samplerates enable/disable */
#define VORTEX_ADB_RTBASE 0 x28000
#define VORTEX_ADB_RTBASE_COUNT 173
#define VORTEX_ADB_CHNBASE 0 x282b4
#define VORTEX_ADB_CHNBASE_COUNT 24
#define ROUTE_MASK 0 xffff
#define SOURCE_MASK 0 xff00
#define ADB_MASK 0 xff
#define ADB_SHIFT 0 x8
/* ADB address */
#define OFFSET_ADBDMA 0 x00
#define OFFSET_ADBDMAB 0 x20
#define OFFSET_SRCIN 0 x40
#define OFFSET_SRCOUT 0 x20 /* ch 0x11 */
#define OFFSET_MIXIN 0 x50 /* ch 0x11 */
#define OFFSET_MIXOUT 0 x30 /* ch 0x11 */
#define OFFSET_CODECIN 0 x70 /* ch 0x11 */ /* adb source */
#define OFFSET_CODECOUT 0 x88 /* ch 0x11 */ /* adb target */
#define OFFSET_SPORTIN 0 x78 /* ch 0x13 ADB source. 2 routes. */
#define OFFSET_SPORTOUT 0 x90 /* ch 0x13 ADB sink. 2 routes. */
#define OFFSET_SPDIFIN 0 x7A /* ch 0x14 ADB source. */
#define OFFSET_SPDIFOUT 0 x92 /* ch 0x14 ADB sink. */
#define OFFSET_AC98IN 0 x7c /* ch 0x14 ADB source. */
#define OFFSET_AC98OUT 0 x94 /* ch 0x14 ADB sink. */
#define OFFSET_EQIN 0 xa0 /* ch 0x11 */
#define OFFSET_EQOUT 0 x7e /* ch 0x11 */ /* 2 routes on ch 0x11 */
#define OFFSET_A3DIN 0 x70 /* ADB sink. */
#define OFFSET_A3DOUT 0 xA6 /* ADB source. 2 routes per slice = 8 */
#define OFFSET_WT0 0 x40 /* WT bank 0 output. 0x40 - 0x65 */
#define OFFSET_WT1 0 x80 /* WT bank 1 output. 0x80 - 0xA5 */
/* WT sources offset : 0x00-0x1f Direct stream. */
/* WT sources offset : 0x20-0x25 Mixed Output. */
#define OFFSET_XTALKOUT 0 x66 /* crosstalk canceller (source) 2 routes */
#define OFFSET_XTALKIN 0 x96 /* crosstalk canceller (sink). 10 routes */
#define OFFSET_EFXOUT 0 x68 /* ADB source. 8 routes. */
#define OFFSET_EFXIN 0 x80 /* ADB sink. 8 routes. */
/* ADB route translate helper */
#define ADB_DMA(x) (x)
#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
#define ADB_SPDIFIN(x) (x + OFFSET_SPDIFIN)
#define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT)
#define ADB_EQIN(x) (x + OFFSET_EQIN)
#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */
#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
//#define ADB_WTOUT(x) ((x<x20)?(x + OFFSET_WT0):(x + OFFSET_WT1))
#define ADB_WTOUT(x,y) (((x)==0 )?((y) + OFFSET_WT0):((y) + OFFSET_WT1))
#define ADB_XTALKIN(x) ((x) + OFFSET_XTALKIN)
#define ADB_XTALKOUT(x) ((x) + OFFSET_XTALKOUT)
#define MIX_DEFIGAIN 0 x08
#define MIX_DEFOGAIN 0 x08 /* 0x8->6dB (6dB = x4) 16 to 18 bit conversion? */
/* MIXER */
#define VORTEX_MIXER_SR 0 x21f00
#define VORTEX_MIXER_CLIP 0 x21f80
#define VORTEX_MIXER_CHNBASE 0 x21e40
#define VORTEX_MIXER_RTBASE 0 x21e00
#define MIXER_RTBASE_SIZE 0 x38
#define VORTEX_MIX_ENIN 0 x21a00 /* Input enable bits. 4 bits wide. */
#define VORTEX_MIX_SMP 0 x21c00 /* wave data buffers. AU8820: 0x9c00 */
/* MIX */
#define VORTEX_MIX_INVOL_B 0 x20000 /* Input volume current */
#define VORTEX_MIX_VOL_B 0 x20800 /* Output Volume current */
#define VORTEX_MIX_INVOL_A 0 x21000 /* Input Volume target */
#define VORTEX_MIX_VOL_A 0 x21800 /* Output Volume target */
#define VOL_MIN 0 x80 /* Input volume when muted. */
#define VOL_MAX 0 x7f /* FIXME: Not confirmed! Just guessed. */
/* SRC */
#define VORTEX_SRC_CHNBASE 0 x26c40
#define VORTEX_SRC_RTBASE 0 x26c00
#define VORTEX_SRCBLOCK_SR 0 x26cc0
#define VORTEX_SRC_SOURCE 0 x26cc4
#define VORTEX_SRC_SOURCESIZE 0 x26cc8
/* Params
0x26e00 : 1 U0
0x26e40 : 2 CR
0x26e80 : 3 U3
0x26ec0 : 4 DRIFT1
0x26f00 : 5 U1
0x26f40 : 6 DRIFT2
0x26f80 : 7 U2 : Target rate, direction
*/
#define VORTEX_SRC_CONVRATIO 0 x26e40
#define VORTEX_SRC_DRIFT0 0 x26e80
#define VORTEX_SRC_DRIFT1 0 x26ec0
#define VORTEX_SRC_DRIFT2 0 x26f40
#define VORTEX_SRC_U0 0 x26e00
#define U0_SLOWLOCK 0 x200
#define VORTEX_SRC_U1 0 x26f00
#define VORTEX_SRC_U2 0 x26f80
#define VORTEX_SRC_DATA 0 x26800 /* 0xc800 */
#define VORTEX_SRC_DATA0 0 x26000
/* FIFO */
#define VORTEX_FIFO_ADBCTRL 0 x16100 /* Control bits. */
#define VORTEX_FIFO_WTCTRL 0 x16000
#define FIFO_RDONLY 0 x00000001
#define FIFO_CTRL 0 x00000002 /* Allow ctrl. ? */
#define FIFO_VALID 0 x00000010
#define FIFO_EMPTY 0 x00000020
#define FIFO_U0 0 x00002000 /* Unknown. */
#define FIFO_U1 0 x00040000
#define FIFO_SIZE_BITS 6
#define FIFO_SIZE (1 <<(FIFO_SIZE_BITS)) // 0x40
#define FIFO_MASK (FIFO_SIZE-1 ) //0x3f /* at shift left 0xc */
#define FIFO_BITS 0 x1c400000
#define VORTEX_FIFO_ADBDATA 0 x14000
#define VORTEX_FIFO_WTDATA 0 x10000
#define VORTEX_FIFO_GIRT 0 x17000 /* wt0, wt1, adb */
#define GIRT_COUNT 3
/* CODEC */
#define VORTEX_CODEC_CHN 0 x29080 /* The name "CHN" is wrong. */
#define VORTEX_CODEC_CTRL 0 x29184
#define VORTEX_CODEC_IO 0 x29188
#define VORTEX_CODEC_SPORTCTRL 0 x2918c
#define VORTEX_CODEC_EN 0 x29190
#define EN_AUDIO0 0 x00000300
#define EN_MODEM 0 x00000c00
#define EN_AUDIO1 0 x00003000
#define EN_SPORT 0 x00030000
#define EN_SPDIF 0 x000c0000
#define EN_CODEC (EN_AUDIO1 | EN_AUDIO0)
#define VORTEX_SPDIF_SMPRATE 0 x29194
#define VORTEX_SPDIF_FLAGS 0 x2205c
#define VORTEX_SPDIF_CFG0 0 x291D0 /* status data */
#define VORTEX_SPDIF_CFG1 0 x291D4
#define VORTEX_SMP_TIME 0 x29198 /* Sample counter/timer */
#define VORTEX_SMP_TIMER 0 x2919c
#define VORTEX_CODEC2_CTRL 0 x291a0
#define VORTEX_MODEM_CTRL 0 x291ac
/* IRQ */
#define VORTEX_IRQ_SOURCE 0 x2a000 /* Interrupt source flags. */
#define VORTEX_IRQ_CTRL 0 x2a004 /* Interrupt source mask. */
//#define VORTEX_IRQ_U0 0x2a008 /* ?? */
#define VORTEX_STAT 0 x2a008 /* Some sort of status */
#define STAT_IRQ 0 x00000001 /* This bitis set if the IRQ is valid. */
#define VORTEX_CTRL 0 x2a00c
#define CTRL_MIDI_EN 0 x00000001
#define CTRL_MIDI_PORT 0 x00000060
#define CTRL_GAME_EN 0 x00000008
#define CTRL_GAME_PORT 0 x00000e00
#define CTRL_IRQ_ENABLE 0 x00004000
#define CTRL_SPDIF 0 x00000000 /* unknown. Please find this value */
#define CTRL_SPORT 0 x00200000
#define CTRL_RST 0 x00800000
#define CTRL_UNKNOWN 0 x01000000
/* write: Timer period config / read: TIMER IRQ ack. */
#define VORTEX_IRQ_STAT 0 x2919c
/* MIDI *//* GAME. */
#define VORTEX_MIDI_DATA 0 x28800
#define VORTEX_MIDI_CMD 0 x28804 /* Write command / Read status */
#define VORTEX_GAME_LEGACY 0 x28808
#define VORTEX_CTRL2 0 x2880c
#define CTRL2_GAME_ADCMODE 0 x40
#define VORTEX_GAME_AXIS 0 x28810 /* Axis base register. 4 axis's */
#define AXIS_SIZE 4
#define AXIS_RANGE 0 x1fff
Messung V0.5 in Prozent C=60 H=94 G=78
¤ Dauer der Verarbeitung: 0.12 Sekunden
(vorverarbeitet am 2026-06-08)
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