Quelle dma-fence.h
Sprache: C
/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Fence mechanism for dma - buf to allow for asynchronous dma access
*
* Copyright ( C ) 2012 Canonical Ltd
* Copyright ( C ) 2012 Texas Instruments
*
* Authors :
* Rob Clark < robdclark @ gmail . com >
* Maarten Lankhorst < maarten . lankhorst @ canonical . com >
*/
#ifndef __LINUX_DMA_FENCE_H
#define __LINUX_DMA_FENCE_H
#include <linux/err.h>
#include <linux/wait.h>
#include <linux/list.h>
#include <linux/bitops.h>
#include <linux/kref.h>
#include <linux/sched.h>
#include <linux/printk.h>
#include <linux/rcupdate.h>
#include <linux/timekeeping.h>
struct dma_fence;
struct dma_fence_ops;
struct dma_fence_cb;
struct seq_file;
/**
* struct dma_fence - software synchronization primitive
* @ refcount : refcount for this fence
* @ ops : dma_fence_ops associated with this fence
* @ rcu : used for releasing fence with kfree_rcu
* @ cb_list : list of all callbacks to call
* @ lock : spin_lock_irqsave used for locking
* @ context : execution context this fence belongs to , returned by
* dma_fence_context_alloc ( )
* @ seqno : the sequence number of this fence inside the execution context ,
* can be compared to decide which fence would be signaled later .
* @ flags : A mask of DMA_FENCE_FLAG_ * defined below
* @ timestamp : Timestamp when the fence was signaled .
* @ error : Optional , only valid if < 0 , must be set before calling
* dma_fence_signal , indicates that the fence has completed with an error .
*
* the flags member must be manipulated and read using the appropriate
* atomic ops ( bit_ * ) , so taking the spinlock will not be needed most
* of the time .
*
* DMA_FENCE_FLAG_SIGNALED_BIT - fence is already signaled
* DMA_FENCE_FLAG_TIMESTAMP_BIT - timestamp recorded for fence signaling
* DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called
* DMA_FENCE_FLAG_USER_BITS - start of the unused bits , can be used by the
* implementer of the fence for its own purposes . Can be used in different
* ways by different fence implementers , so do not rely on this .
*
* Since atomic bitops are used , this is not guaranteed to be the case .
* Particularly , if the bit was set , but dma_fence_signal was called right
* before this bit was set , it would have been able to set the
* DMA_FENCE_FLAG_SIGNALED_BIT , before enable_signaling was called .
* Adding a check for DMA_FENCE_FLAG_SIGNALED_BIT after setting
* DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race , and makes sure that
* after dma_fence_signal was called , any enable_signaling call will have either
* been completed , or never called at all .
*/
struct dma_fence {
spinlock_t *lock;
const struct dma_fence_ops *ops;
/*
* We clear the callback list on kref_put so that by the time we
* release the fence it is unused . No one should be adding to the
* cb_list that they don ' t themselves hold a reference for .
*
* The lifetime of the timestamp is similarly tied to both the
* rcu freelist and the cb_list . The timestamp is only set upon
* signaling while simultaneously notifying the cb_list . Ergo , we
* only use either the cb_list of timestamp . Upon destruction ,
* neither are accessible , and so we can use the rcu . This means
* that the cb_list is * only * valid until the signal bit is set ,
* and to read either you * must * hold a reference to the fence ,
* and not just the rcu_read_lock .
*
* Listed in chronological order .
*/
union {
struct list_head cb_list;
/* @cb_list replaced by @timestamp on dma_fence_signal() */
ktime_t timestamp;
/* @timestamp replaced by @rcu on dma_fence_release() */
struct rcu_head rcu;
};
u64 context;
u64 seqno;
unsigned long flags;
struct kref refcount;
int error;
};
enum dma_fence_flag_bits {
DMA_FENCE_FLAG_SEQNO64_BIT,
DMA_FENCE_FLAG_SIGNALED_BIT,
DMA_FENCE_FLAG_TIMESTAMP_BIT,
DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
DMA_FENCE_FLAG_USER_BITS, /* must always be last member */
};
typedef void (*dma_fence_func_t)(struct dma_fence *fence,
struct dma_fence_cb *cb);
/**
* struct dma_fence_cb - callback for dma_fence_add_callback ( )
* @ node : used by dma_fence_add_callback ( ) to append this struct to fence : : cb_list
* @ func : dma_fence_func_t to call
*
* This struct will be initialized by dma_fence_add_callback ( ) , additional
* data can be passed along by embedding dma_fence_cb in another struct .
*/
struct dma_fence_cb {
struct list_head node;
dma_fence_func_t func;
};
/**
* struct dma_fence_ops - operations implemented for fence
*
*/
struct dma_fence_ops {
/**
* @ get_driver_name :
*
* Returns the driver name . This is a callback to allow drivers to
* compute the name at runtime , without having it to store permanently
* for each fence , or build a cache of some sort .
*
* This callback is mandatory .
*/
const char * (*get_driver_name)(struct dma_fence *fence);
/**
* @ get_timeline_name :
*
* Return the name of the context this fence belongs to . This is a
* callback to allow drivers to compute the name at runtime , without
* having it to store permanently for each fence , or build a cache of
* some sort .
*
* This callback is mandatory .
*/
const char * (*get_timeline_name)(struct dma_fence *fence);
/**
* @ enable_signaling :
*
* Enable software signaling of fence .
*
* For fence implementations that have the capability for hw - > hw
* signaling , they can implement this op to enable the necessary
* interrupts , or insert commands into cmdstream , etc , to avoid these
* costly operations for the common case where only hw - > hw
* synchronization is required . This is called in the first
* dma_fence_wait ( ) or dma_fence_add_callback ( ) path to let the fence
* implementation know that there is another driver waiting on the
* signal ( ie . hw - > sw case ) .
*
* This is called with irq ' s disabled , so only spinlocks which disable
* IRQ ' s can be used in the code outside of this callback .
*
* A return value of false indicates the fence already passed ,
* or some failure occurred that made it impossible to enable
* signaling . True indicates successful enabling .
*
* & dma_fence . error may be set in enable_signaling , but only when false
* is returned .
*
* Since many implementations can call dma_fence_signal ( ) even when before
* @ enable_signaling has been called there ' s a race window , where the
* dma_fence_signal ( ) might result in the final fence reference being
* released and its memory freed . To avoid this , implementations of this
* callback should grab their own reference using dma_fence_get ( ) , to be
* released when the fence is signalled ( through e . g . the interrupt
* handler ) .
*
* This callback is optional . If this callback is not present , then the
* driver must always have signaling enabled .
*/
bool (*enable_signaling)(struct dma_fence *fence);
/**
* @ signaled :
*
* Peek whether the fence is signaled , as a fastpath optimization for
* e . g . dma_fence_wait ( ) or dma_fence_add_callback ( ) . Note that this
* callback does not need to make any guarantees beyond that a fence
* once indicates as signalled must always return true from this
* callback . This callback may return false even if the fence has
* completed already , in this case information hasn ' t propogated throug
* the system yet . See also dma_fence_is_signaled ( ) .
*
* May set & dma_fence . error if returning true .
*
* This callback is optional .
*/
bool (*signaled)(struct dma_fence *fence);
/**
* @ wait :
*
* Custom wait implementation , defaults to dma_fence_default_wait ( ) if
* not set .
*
* Deprecated and should not be used by new implementations . Only used
* by existing implementations which need special handling for their
* hardware reset procedure .
*
* Must return - ERESTARTSYS if the wait is intr = true and the wait was
* interrupted , and remaining jiffies if fence has signaled , or 0 if wait
* timed out . Can also return other error values on custom implementations ,
* which should be treated as if the fence is signaled . For example a hardware
* lockup could be reported like that .
*/
signed long (*wait)(struct dma_fence *fence,
bool intr, signed long timeout);
/**
* @ release :
*
* Called on destruction of fence to release additional resources .
* Can be called from irq context . This callback is optional . If it is
* NULL , then dma_fence_free ( ) is instead called as the default
* implementation .
*/
void (*release)(struct dma_fence *fence);
/**
* @ set_deadline :
*
* Callback to allow a fence waiter to inform the fence signaler of
* an upcoming deadline , such as vblank , by which point the waiter
* would prefer the fence to be signaled by . This is intended to
* give feedback to the fence signaler to aid in power management
* decisions , such as boosting GPU frequency .
*
* This is called without & dma_fence . lock held , it can be called
* multiple times and from any context . Locking is up to the callee
* if it has some state to manage . If multiple deadlines are set ,
* the expectation is to track the soonest one . If the deadline is
* before the current time , it should be interpreted as an immediate
* deadline .
*
* This callback is optional .
*/
void (*set_deadline)(struct dma_fence *fence, ktime_t deadline);
};
void dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops,
spinlock_t *lock, u64 context, u64 seqno);
void dma_fence_init64(struct dma_fence *fence, const struct dma_fence_ops *ops,
spinlock_t *lock, u64 context, u64 seqno);
void dma_fence_release(struct kref *kref);
void dma_fence_free(struct dma_fence *fence);
void dma_fence_describe(struct dma_fence *fence, struct seq_file *seq);
/**
* dma_fence_put - decreases refcount of the fence
* @ fence : fence to reduce refcount of
*/
static inline void dma_fence_put(struct dma_fence *fence)
{
if (fence)
kref_put(&fence->refcount, dma_fence_release);
}
/**
* dma_fence_get - increases refcount of the fence
* @ fence : fence to increase refcount of
*
* Returns the same fence , with refcount increased by 1 .
*/
static inline struct dma_fence *dma_fence_get(struct dma_fence *fence)
{
if (fence)
kref_get(&fence->refcount);
return fence;
}
/**
* dma_fence_get_rcu - get a fence from a dma_resv_list with
* rcu read lock
* @ fence : fence to increase refcount of
*
* Function returns NULL if no refcount could be obtained , or the fence .
*/
static inline struct dma_fence *dma_fence_get_rcu(struct dma_fence *fence)
{
if (kref_get_unless_zero(&fence->refcount))
return fence;
else
return NULL;
}
/**
* dma_fence_get_rcu_safe - acquire a reference to an RCU tracked fence
* @ fencep : pointer to fence to increase refcount of
*
* Function returns NULL if no refcount could be obtained , or the fence .
* This function handles acquiring a reference to a fence that may be
* reallocated within the RCU grace period ( such as with SLAB_TYPESAFE_BY_RCU ) ,
* so long as the caller is using RCU on the pointer to the fence .
*
* An alternative mechanism is to employ a seqlock to protect a bunch of
* fences , such as used by struct dma_resv . When using a seqlock ,
* the seqlock must be taken before and checked after a reference to the
* fence is acquired ( as shown here ) .
*
* The caller is required to hold the RCU read lock .
*/
static inline struct dma_fence *
dma_fence_get_rcu_safe(struct dma_fence __rcu **fencep)
{
do {
struct dma_fence *fence;
fence = rcu_dereference(*fencep);
if (!fence)
return NULL;
if (!dma_fence_get_rcu(fence))
continue ;
/* The atomic_inc_not_zero() inside dma_fence_get_rcu()
* provides a full memory barrier upon success ( such as now ) .
* This is paired with the write barrier from assigning
* to the _ _ rcu protected fence pointer so that if that
* pointer still matches the current fence , we know we
* have successfully acquire a reference to it . If it no
* longer matches , we are holding a reference to some other
* reallocated pointer . This is possible if the allocator
* is using a freelist like SLAB_TYPESAFE_BY_RCU where the
* fence remains valid for the RCU grace period , but it
* may be reallocated . When using such allocators , we are
* responsible for ensuring the reference we get is to
* the right fence , as below .
*/
if (fence == rcu_access_pointer(*fencep))
return rcu_pointer_handoff(fence);
dma_fence_put(fence);
} while (1 );
}
#ifdef CONFIG_LOCKDEP
bool dma_fence_begin_signalling(void );
void dma_fence_end_signalling(bool cookie);
void __dma_fence_might_wait(void );
#else
static inline bool dma_fence_begin_signalling(void )
{
return true ;
}
static inline void dma_fence_end_signalling(bool cookie) {}
static inline void __dma_fence_might_wait(void ) {}
#endif
int dma_fence_signal(struct dma_fence *fence);
int dma_fence_signal_locked(struct dma_fence *fence);
int dma_fence_signal_timestamp(struct dma_fence *fence, ktime_t timestamp);
int dma_fence_signal_timestamp_locked(struct dma_fence *fence,
ktime_t timestamp);
signed long dma_fence_default_wait(struct dma_fence *fence,
bool intr, signed long timeout);
int dma_fence_add_callback(struct dma_fence *fence,
struct dma_fence_cb *cb,
dma_fence_func_t func);
bool dma_fence_remove_callback(struct dma_fence *fence,
struct dma_fence_cb *cb);
void dma_fence_enable_sw_signaling(struct dma_fence *fence);
/**
* DOC : Safe external access to driver provided object members
*
* All data not stored directly in the dma - fence object , such as the
* & dma_fence . lock and memory potentially accessed by functions in the
* & dma_fence . ops table , MUST NOT be accessed after the fence has been signalled
* because after that point drivers are allowed to free it .
*
* All code accessing that data via the dma - fence API ( or directly , which is
* discouraged ) , MUST make sure to contain the complete access within a
* & rcu_read_lock and & rcu_read_unlock pair .
*
* Some dma - fence API handles this automatically , while other , as for example
* & dma_fence_driver_name and & dma_fence_timeline_name , leave that
* responsibility to the caller .
*
* To enable this scheme to work drivers MUST ensure a RCU grace period elapses
* between signalling the fence and freeing the said data .
*
*/
const char __rcu *dma_fence_driver_name(struct dma_fence *fence);
const char __rcu *dma_fence_timeline_name(struct dma_fence *fence);
/**
* dma_fence_is_signaled_locked - Return an indication if the fence
* is signaled yet .
* @ fence : the fence to check
*
* Returns true if the fence was already signaled , false if not . Since this
* function doesn ' t enable signaling , it is not guaranteed to ever return
* true if dma_fence_add_callback ( ) , dma_fence_wait ( ) or
* dma_fence_enable_sw_signaling ( ) haven ' t been called before .
*
* This function requires & dma_fence . lock to be held .
*
* See also dma_fence_is_signaled ( ) .
*/
static inline bool
dma_fence_is_signaled_locked(struct dma_fence *fence)
{
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return true ;
if (fence->ops->signaled && fence->ops->signaled(fence)) {
dma_fence_signal_locked(fence);
return true ;
}
return false ;
}
/**
* dma_fence_is_signaled - Return an indication if the fence is signaled yet .
* @ fence : the fence to check
*
* Returns true if the fence was already signaled , false if not . Since this
* function doesn ' t enable signaling , it is not guaranteed to ever return
* true if dma_fence_add_callback ( ) , dma_fence_wait ( ) or
* dma_fence_enable_sw_signaling ( ) haven ' t been called before .
*
* It ' s recommended for seqno fences to call dma_fence_signal when the
* operation is complete , it makes it possible to prevent issues from
* wraparound between time of issue and time of use by checking the return
* value of this function before calling hardware - specific wait instructions .
*
* See also dma_fence_is_signaled_locked ( ) .
*/
static inline bool
dma_fence_is_signaled(struct dma_fence *fence)
{
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return true ;
if (fence->ops->signaled && fence->ops->signaled(fence)) {
dma_fence_signal(fence);
return true ;
}
return false ;
}
/**
* _ _ dma_fence_is_later - return if f1 is chronologically later than f2
* @ fence : fence in whose context to do the comparison
* @ f1 : the first fence ' s seqno
* @ f2 : the second fence ' s seqno from the same context
*
* Returns true if f1 is chronologically later than f2 . Both fences must be
* from the same context , since a seqno is not common across contexts .
*/
static inline bool __dma_fence_is_later(struct dma_fence *fence, u64 f1, u64 f2)
{
/* This is for backward compatibility with drivers which can only handle
* 32 bit sequence numbers . Use a 64 bit compare when the driver says to
* do so .
*/
if (test_bit(DMA_FENCE_FLAG_SEQNO64_BIT, &fence->flags))
return f1 > f2;
return (int )(lower_32_bits(f1) - lower_32_bits(f2)) > 0 ;
}
/**
* dma_fence_is_later - return if f1 is chronologically later than f2
* @ f1 : the first fence from the same context
* @ f2 : the second fence from the same context
*
* Returns true if f1 is chronologically later than f2 . Both fences must be
* from the same context , since a seqno is not re - used across contexts .
*/
static inline bool dma_fence_is_later(struct dma_fence *f1,
struct dma_fence *f2)
{
if (WARN_ON(f1->context != f2->context))
return false ;
return __dma_fence_is_later(f1, f1->seqno, f2->seqno);
}
/**
* dma_fence_is_later_or_same - return true if f1 is later or same as f2
* @ f1 : the first fence from the same context
* @ f2 : the second fence from the same context
*
* Returns true if f1 is chronologically later than f2 or the same fence . Both
* fences must be from the same context , since a seqno is not re - used across
* contexts .
*/
static inline bool dma_fence_is_later_or_same(struct dma_fence *f1,
struct dma_fence *f2)
{
return f1 == f2 || dma_fence_is_later(f1, f2);
}
/**
* dma_fence_later - return the chronologically later fence
* @ f1 : the first fence from the same context
* @ f2 : the second fence from the same context
*
* Returns NULL if both fences are signaled , otherwise the fence that would be
* signaled last . Both fences must be from the same context , since a seqno is
* not re - used across contexts .
*/
static inline struct dma_fence *dma_fence_later(struct dma_fence *f1,
struct dma_fence *f2)
{
if (WARN_ON(f1->context != f2->context))
return NULL;
/*
* Can ' t check just DMA_FENCE_FLAG_SIGNALED_BIT here , it may never
* have been set if enable_signaling wasn ' t called , and enabling that
* here is overkill .
*/
if (dma_fence_is_later(f1, f2))
return dma_fence_is_signaled(f1) ? NULL : f1;
else
return dma_fence_is_signaled(f2) ? NULL : f2;
}
/**
* dma_fence_get_status_locked - returns the status upon completion
* @ fence : the dma_fence to query
*
* Drivers can supply an optional error status condition before they signal
* the fence ( to indicate whether the fence was completed due to an error
* rather than success ) . The value of the status condition is only valid
* if the fence has been signaled , dma_fence_get_status_locked ( ) first checks
* the signal state before reporting the error status .
*
* Returns 0 if the fence has not yet been signaled , 1 if the fence has
* been signaled without an error condition , or a negative error code
* if the fence has been completed in err .
*/
static inline int dma_fence_get_status_locked(struct dma_fence *fence)
{
if (dma_fence_is_signaled_locked(fence))
return fence->error ?: 1 ;
else
return 0 ;
}
int dma_fence_get_status(struct dma_fence *fence);
/**
* dma_fence_set_error - flag an error condition on the fence
* @ fence : the dma_fence
* @ error : the error to store
*
* Drivers can supply an optional error status condition before they signal
* the fence , to indicate that the fence was completed due to an error
* rather than success . This must be set before signaling ( so that the value
* is visible before any waiters on the signal callback are woken ) . This
* helper exists to help catching erroneous setting of # dma_fence . error .
*
* Examples of error codes which drivers should use :
*
* * % - ENODATA This operation produced no data , no other operation affected .
* * % - ECANCELED All operations from the same context have been canceled .
* * % - ETIME Operation caused a timeout and potentially device reset .
*/
static inline void dma_fence_set_error(struct dma_fence *fence,
int error)
{
WARN_ON(test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags));
WARN_ON(error >= 0 || error < -MAX_ERRNO);
fence->error = error;
}
/**
* dma_fence_timestamp - helper to get the completion timestamp of a fence
* @ fence : fence to get the timestamp from .
*
* After a fence is signaled the timestamp is updated with the signaling time ,
* but setting the timestamp can race with tasks waiting for the signaling . This
* helper busy waits for the correct timestamp to appear .
*/
static inline ktime_t dma_fence_timestamp(struct dma_fence *fence)
{
if (WARN_ON(!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)))
return ktime_get();
while (!test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, &fence->flags))
cpu_relax();
return fence->timestamp;
}
signed long dma_fence_wait_timeout(struct dma_fence *,
bool intr, signed long timeout);
signed long dma_fence_wait_any_timeout(struct dma_fence **fences,
uint32_t count,
bool intr, signed long timeout,
uint32_t *idx);
/**
* dma_fence_wait - sleep until the fence gets signaled
* @ fence : the fence to wait on
* @ intr : if true , do an interruptible wait
*
* This function will return - ERESTARTSYS if interrupted by a signal ,
* or 0 if the fence was signaled . Other error values may be
* returned on custom implementations .
*
* Performs a synchronous wait on this fence . It is assumed the caller
* directly or indirectly holds a reference to the fence , otherwise the
* fence might be freed before return , resulting in undefined behavior .
*
* See also dma_fence_wait_timeout ( ) and dma_fence_wait_any_timeout ( ) .
*/
static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
{
signed long ret;
/* Since dma_fence_wait_timeout cannot timeout with
* MAX_SCHEDULE_TIMEOUT , only valid return values are
* - ERESTARTSYS and MAX_SCHEDULE_TIMEOUT .
*/
ret = dma_fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
return ret < 0 ? ret : 0 ;
}
void dma_fence_set_deadline(struct dma_fence *fence, ktime_t deadline);
struct dma_fence *dma_fence_get_stub(void );
struct dma_fence *dma_fence_allocate_private_stub(ktime_t timestamp);
u64 dma_fence_context_alloc(unsigned num);
extern const struct dma_fence_ops dma_fence_array_ops;
extern const struct dma_fence_ops dma_fence_chain_ops;
/**
* dma_fence_is_array - check if a fence is from the array subclass
* @ fence : the fence to test
*
* Return true if it is a dma_fence_array and false otherwise .
*/
static inline bool dma_fence_is_array(struct dma_fence *fence)
{
return fence->ops == &dma_fence_array_ops;
}
/**
* dma_fence_is_chain - check if a fence is from the chain subclass
* @ fence : the fence to test
*
* Return true if it is a dma_fence_chain and false otherwise .
*/
static inline bool dma_fence_is_chain(struct dma_fence *fence)
{
return fence->ops == &dma_fence_chain_ops;
}
/**
* dma_fence_is_container - check if a fence is a container for other fences
* @ fence : the fence to test
*
* Return true if this fence is a container for other fences , false otherwise .
* This is important since we can ' t build up large fence structure or otherwise
* we run into recursion during operation on those fences .
*/
static inline bool dma_fence_is_container(struct dma_fence *fence)
{
return dma_fence_is_array(fence) || dma_fence_is_chain(fence);
}
#endif /* __LINUX_DMA_FENCE_H */
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