Quelle localalloc.c
Sprache: C
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* localalloc . c
*
* Node local data allocation
*
* Copyright ( C ) 2002 , 2004 Oracle . All rights reserved .
*/
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/highmem.h>
#include <linux/bitops.h>
#include <cluster/masklog.h>
#include "ocfs2.h"
#include "alloc.h"
#include "blockcheck.h"
#include "dlmglue.h"
#include "inode.h"
#include "journal.h"
#include "localalloc.h"
#include "suballoc.h"
#include "super.h"
#include "sysfile.h"
#include "ocfs2_trace.h"
#include "buffer_head_io.h"
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 *numbits,
struct ocfs2_alloc_reservation *resv);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh);
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh);
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac);
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
/*
* ocfs2_la_default_mb ( ) - determine a default size , in megabytes of
* the local alloc .
*
* Generally , we ' d like to pick as large a local alloc as
* possible . Performance on large workloads tends to scale
* proportionally to la size . In addition to that , the reservations
* code functions more efficiently as it can reserve more windows for
* write .
*
* Some things work against us when trying to choose a large local alloc :
*
* - We need to ensure our sizing is picked to leave enough space in
* group descriptors for other allocations ( such as block groups ,
* etc ) . Picking default sizes which are a multiple of 4 could help
* - block groups are allocated in 2 mb and 4 mb chunks .
*
* - Likewise , we don ' t want to starve other nodes of bits on small
* file systems . This can easily be taken care of by limiting our
* default to a reasonable size ( 256 M ) on larger cluster sizes .
*
* - Some file systems can ' t support very large sizes - 4 k and 8 k in
* particular are limited to less than 128 and 256 megabytes respectively .
*
* The following reference table shows group descriptor and local
* alloc maximums at various cluster sizes ( 4 k blocksize )
*
* csize : 4 K group : 126 M la : 121 M
* csize : 8 K group : 252 M la : 243 M
* csize : 16 K group : 504 M la : 486 M
* csize : 32 K group : 1008 M la : 972 M
* csize : 64 K group : 2016 M la : 1944 M
* csize : 128 K group : 4032 M la : 3888 M
* csize : 256 K group : 8064 M la : 7776 M
* csize : 512 K group : 16128 M la : 15552 M
* csize : 1024 K group : 32256 M la : 31104 M
*/
#define OCFS2_LA_MAX_DEFAULT_MB 256
#define OCFS2_LA_OLD_DEFAULT 8
unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
{
unsigned int la_mb;
unsigned int gd_mb;
unsigned int la_max_mb;
unsigned int megs_per_slot;
struct super_block *sb = osb->sb;
gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
8 * ocfs2_group_bitmap_size(sb, 0 , osb->s_feature_incompat));
/*
* This takes care of files systems with very small group
* descriptors - 512 byte blocksize at cluster sizes lower
* than 16 K and also 1 k blocksize with 4 k cluster size .
*/
if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192 )
|| (sb->s_blocksize == 1024 && osb->s_clustersize == 4096 ))
return OCFS2_LA_OLD_DEFAULT;
/*
* Leave enough room for some block groups and make the final
* value we work from a multiple of 4 .
*/
gd_mb -= 16 ;
gd_mb &= 0 xFFFFFFFB;
la_mb = gd_mb;
/*
* Keep window sizes down to a reasonable default
*/
if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
/*
* Some clustersize / blocksize combinations will have
* given us a larger than OCFS2_LA_MAX_DEFAULT_MB
* default size , but get poor distribution when
* limited to exactly 256 megabytes .
*
* As an example , 16 K clustersize at 4 K blocksize
* gives us a cluster group size of 504 M . Paring the
* local alloc size down to 256 however , would give us
* only one window and around 200 MB left in the
* cluster group . Instead , find the first size below
* 256 which would give us an even distribution .
*
* Larger cluster group sizes actually work out pretty
* well when pared to 256 , so we don ' t have to do this
* for any group that fits more than two
* OCFS2_LA_MAX_DEFAULT_MB windows .
*/
if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
la_mb = 256 ;
else {
unsigned int gd_mult = gd_mb;
while (gd_mult > 256 )
gd_mult = gd_mult >> 1 ;
la_mb = gd_mult;
}
}
megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
/* Too many nodes, too few disk clusters. */
if (megs_per_slot < la_mb)
la_mb = megs_per_slot;
/* We can't store more bits than we can in a block. */
la_max_mb = ocfs2_clusters_to_megabytes(osb->sb,
ocfs2_local_alloc_size(sb) * 8 );
if (la_mb > la_max_mb)
la_mb = la_max_mb;
return la_mb;
}
void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
{
struct super_block *sb = osb->sb;
unsigned int la_default_mb = ocfs2_la_default_mb(osb);
unsigned int la_max_mb;
la_max_mb = ocfs2_clusters_to_megabytes(sb,
ocfs2_local_alloc_size(sb) * 8 );
trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb);
if (requested_mb == -1 ) {
/* No user request - use defaults */
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, la_default_mb);
} else if (requested_mb > la_max_mb) {
/* Request is too big, we give the maximum available */
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, la_max_mb);
} else {
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, requested_mb);
}
osb->local_alloc_bits = osb->local_alloc_default_bits;
}
static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
{
return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
osb->local_alloc_state == OCFS2_LA_ENABLED);
}
void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
unsigned int num_clusters)
{
if (num_clusters >= osb->local_alloc_default_bits) {
spin_lock(&osb->osb_lock);
if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
osb->local_alloc_state == OCFS2_LA_THROTTLED) {
cancel_delayed_work(&osb->la_enable_wq);
osb->local_alloc_state = OCFS2_LA_ENABLED;
}
spin_unlock(&osb->osb_lock);
}
}
void ocfs2_la_enable_worker(struct work_struct *work)
{
struct ocfs2_super *osb =
container_of(work, struct ocfs2_super,
la_enable_wq.work);
spin_lock(&osb->osb_lock);
osb->local_alloc_state = OCFS2_LA_ENABLED;
spin_unlock(&osb->osb_lock);
}
/*
* Tell us whether a given allocation should use the local alloc
* file . Otherwise , it has to go to the main bitmap .
*
* This function does semi - dirty reads of local alloc size and state !
* This is ok however , as the values are re - checked once under mutex .
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
int ret = 0 ;
int la_bits;
spin_lock(&osb->osb_lock);
la_bits = osb->local_alloc_bits;
if (!ocfs2_la_state_enabled(osb))
goto bail;
/* la_bits should be at least twice the size (in clusters) of
* a new block group . We want to be sure block group
* allocations go through the local alloc , so allow an
* allocation to take up to half the bitmap. */
if (bits > (la_bits / 2 ))
goto bail;
ret = 1 ;
bail:
trace_ocfs2_alloc_should_use_local(
(unsigned long long )bits, osb->local_alloc_state, la_bits, ret);
spin_unlock(&osb->osb_lock);
return ret;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
{
int status = 0 ;
struct ocfs2_dinode *alloc = NULL;
struct buffer_head *alloc_bh = NULL;
u32 num_used;
struct inode *inode = NULL;
struct ocfs2_local_alloc *la;
if (osb->local_alloc_bits == 0 )
goto bail;
if (osb->local_alloc_bits >= osb->bitmap_cpg) {
mlog(ML_NOTICE, "Requested local alloc window %d is larger "
"than max possible %u. Using defaults.\n" ,
osb->local_alloc_bits, (osb->bitmap_cpg - 1 ));
osb->local_alloc_bits =
ocfs2_megabytes_to_clusters(osb->sb,
ocfs2_la_default_mb(osb));
}
/* read the alloc off disk */
inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
status = ocfs2_read_inode_block_full(inode, &alloc_bh,
OCFS2_BH_IGNORE_CACHE);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
if (!(le32_to_cpu(alloc->i_flags) &
(OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
mlog(ML_ERROR, "Invalid local alloc inode, %llu\n" ,
(unsigned long long )OCFS2_I(inode)->ip_blkno);
status = -EINVAL;
goto bail;
}
if ((la->la_size == 0 ) ||
(le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n" ,
le16_to_cpu(la->la_size));
status = -EINVAL;
goto bail;
}
/* do a little verification. */
num_used = ocfs2_local_alloc_count_bits(alloc);
/* hopefully the local alloc has always been recovered before
* we load it. */
if (num_used
|| alloc->id1.bitmap1.i_used
|| alloc->id1.bitmap1.i_total
|| la->la_bm_off) {
mlog(ML_ERROR, "inconsistent detected, clean journal with"
" unrecovered local alloc, please run fsck.ocfs2!\n"
"found = %u, set = %u, taken = %u, off = %u\n" ,
num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
le32_to_cpu(alloc->id1.bitmap1.i_total),
le32_to_cpu(OCFS2_LOCAL_ALLOC(alloc)->la_bm_off));
status = -EINVAL;
goto bail;
}
osb->local_alloc_bh = alloc_bh;
osb->local_alloc_state = OCFS2_LA_ENABLED;
bail:
if (status < 0 )
brelse(alloc_bh);
iput(inode);
trace_ocfs2_load_local_alloc(osb->local_alloc_bits);
if (status)
mlog_errno(status);
return status;
}
/*
* return any unused bits to the bitmap and write out a clean
* local_alloc .
*
* local_alloc_bh is optional . If not passed , we will simply use the
* one off osb . If you do pass it however , be warned that it * will * be
* returned brelse'd and NULL'd out.*/
void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
{
int status;
handle_t *handle;
struct inode *local_alloc_inode = NULL;
struct buffer_head *bh = NULL;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_dinode *alloc = NULL;
cancel_delayed_work(&osb->la_enable_wq);
if (osb->ocfs2_wq)
flush_workqueue(osb->ocfs2_wq);
if (osb->local_alloc_state == OCFS2_LA_UNUSED)
goto out;
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto out;
}
osb->local_alloc_state = OCFS2_LA_DISABLED;
ocfs2_resmap_uninit(&osb->osb_la_resmap);
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
inode_lock(main_bm_inode);
status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1 );
if (status < 0 ) {
mlog_errno(status);
goto out_mutex;
}
/* WINDOW_MOVE_CREDITS is a bit heavy... */
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
mlog_errno(PTR_ERR(handle));
handle = NULL;
goto out_unlock;
}
bh = osb->local_alloc_bh;
alloc = (struct ocfs2_dinode *) bh->b_data;
alloc_copy = kmemdup(alloc, bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
goto out_commit;
}
status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
bh, OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0 ) {
mlog_errno(status);
goto out_commit;
}
ocfs2_clear_local_alloc(alloc);
ocfs2_journal_dirty(handle, bh);
brelse(bh);
osb->local_alloc_bh = NULL;
osb->local_alloc_state = OCFS2_LA_UNUSED;
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0 )
mlog_errno(status);
out_commit:
ocfs2_commit_trans(osb, handle);
out_unlock:
brelse(main_bm_bh);
ocfs2_inode_unlock(main_bm_inode, 1 );
out_mutex:
inode_unlock(main_bm_inode);
iput(main_bm_inode);
out:
iput(local_alloc_inode);
kfree(alloc_copy);
}
/*
* We want to free the bitmap bits outside of any recovery context as
* we ' ll need a cluster lock to do so , but we must clear the local
* alloc before giving up the recovered nodes journal . To solve this ,
* we kmalloc a copy of the local alloc before it ' s change for the
* caller to process with ocfs2_complete_local_alloc_recovery
*/
int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
int slot_num,
struct ocfs2_dinode **alloc_copy)
{
int status = 0 ;
struct buffer_head *alloc_bh = NULL;
struct inode *inode = NULL;
struct ocfs2_dinode *alloc;
trace_ocfs2_begin_local_alloc_recovery(slot_num);
*alloc_copy = NULL;
inode = ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
inode_lock(inode);
status = ocfs2_read_inode_block_full(inode, &alloc_bh,
OCFS2_BH_IGNORE_CACHE);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
*alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
if (!(*alloc_copy)) {
status = -ENOMEM;
goto bail;
}
memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
ocfs2_clear_local_alloc(alloc);
ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
if (status < 0 )
mlog_errno(status);
bail:
if (status < 0 ) {
kfree(*alloc_copy);
*alloc_copy = NULL;
}
brelse(alloc_bh);
if (inode) {
inode_unlock(inode);
iput(inode);
}
if (status)
mlog_errno(status);
return status;
}
/*
* Step 2 : By now , we ' ve completed the journal recovery , we ' ve stamped
* a clean local alloc on disk and dropped the node out of the
* recovery map . Dlm locks will no longer stall , so lets clear out the
* main bitmap .
*/
int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc)
{
int status;
handle_t *handle;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode;
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
inode_lock(main_bm_inode);
status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1 );
if (status < 0 ) {
mlog_errno(status);
goto out_mutex;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto out_unlock;
}
/* we want the bitmap change to be recorded on disk asap */
handle->h_sync = 1 ;
status = ocfs2_sync_local_to_main(osb, handle, alloc,
main_bm_inode, main_bm_bh);
if (status < 0 )
mlog_errno(status);
ocfs2_commit_trans(osb, handle);
out_unlock:
ocfs2_inode_unlock(main_bm_inode, 1 );
out_mutex:
inode_unlock(main_bm_inode);
brelse(main_bm_bh);
iput(main_bm_inode);
out:
if (!status)
ocfs2_init_steal_slots(osb);
if (status)
mlog_errno(status);
return status;
}
/*
* make sure we ' ve got at least bits_wanted contiguous bits in the
* local alloc . You lose them when you drop i_rwsem .
*
* We will add ourselves to the transaction passed in , but may start
* our own in order to shift windows .
*/
int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
u32 bits_wanted,
struct ocfs2_alloc_context *ac)
{
int status;
struct ocfs2_dinode *alloc;
struct inode *local_alloc_inode;
unsigned int free_bits;
BUG_ON(!ac);
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto bail;
}
inode_lock(local_alloc_inode);
/*
* We must double check state and allocator bits because
* another process may have changed them while holding i_rwsem .
*/
spin_lock(&osb->osb_lock);
if (!ocfs2_la_state_enabled(osb) ||
(bits_wanted > osb->local_alloc_bits)) {
spin_unlock(&osb->osb_lock);
status = -ENOSPC;
goto bail;
}
spin_unlock(&osb->osb_lock);
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
#ifdef CONFIG_OCFS2_DEBUG_FS
if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
ocfs2_local_alloc_count_bits(alloc)) {
status = ocfs2_error(osb->sb, "local alloc inode %llu says it has %u used bits, but a count shows %u\n" ,
(unsigned long long )le64_to_cpu(alloc->i_blkno),
le32_to_cpu(alloc->id1.bitmap1.i_used),
ocfs2_local_alloc_count_bits(alloc));
goto bail;
}
#endif
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
if (bits_wanted > free_bits) {
/* uhoh, window change time. */
status =
ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
if (status < 0 ) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
/*
* Under certain conditions , the window slide code
* might have reduced the number of bits available or
* disabled the local alloc entirely . Re - check
* here and return - ENOSPC if necessary .
*/
status = -ENOSPC;
if (!ocfs2_la_state_enabled(osb))
goto bail;
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
if (bits_wanted > free_bits)
goto bail;
}
ac->ac_inode = local_alloc_inode;
/* We should never use localalloc from another slot */
ac->ac_alloc_slot = osb->slot_num;
ac->ac_which = OCFS2_AC_USE_LOCAL;
get_bh(osb->local_alloc_bh);
ac->ac_bh = osb->local_alloc_bh;
status = 0 ;
bail:
if (status < 0 && local_alloc_inode) {
inode_unlock(local_alloc_inode);
iput(local_alloc_inode);
}
trace_ocfs2_reserve_local_alloc_bits(
(unsigned long long )ac->ac_max_block,
bits_wanted, osb->slot_num, status);
if (status)
mlog_errno(status);
return status;
}
int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac,
u32 bits_wanted,
u32 *bit_off,
u32 *num_bits)
{
int status, start;
struct inode *local_alloc_inode;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
ac->ac_resv);
if (start == -1 ) {
/* TODO: Shouldn't we just BUG here? */
status = -ENOSPC;
mlog_errno(status);
goto bail;
}
bitmap = la->la_bitmap;
*bit_off = le32_to_cpu(la->la_bm_off) + start;
*num_bits = bits_wanted;
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
bits_wanted);
while (bits_wanted--)
ocfs2_set_bit(start++, bitmap);
le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
if (status)
mlog_errno(status);
return status;
}
int ocfs2_free_local_alloc_bits(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac,
u32 bit_off,
u32 num_bits)
{
int status, start;
u32 clear_bits;
struct inode *local_alloc_inode;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
bitmap = la->la_bitmap;
start = bit_off - le32_to_cpu(la->la_bm_off);
clear_bits = num_bits;
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
while (clear_bits--)
ocfs2_clear_bit(start++, bitmap);
le32_add_cpu(&alloc->id1.bitmap1.i_used, -num_bits);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
return status;
}
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
{
u32 count;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
count = memweight(la->la_bitmap, le16_to_cpu(la->la_size));
trace_ocfs2_local_alloc_count_bits(count);
return count;
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 *numbits,
struct ocfs2_alloc_reservation *resv)
{
int numfound = 0 , bitoff, left, startoff;
int local_resv = 0 ;
struct ocfs2_alloc_reservation r;
void *bitmap = NULL;
struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
if (!alloc->id1.bitmap1.i_total) {
bitoff = -1 ;
goto bail;
}
if (!resv) {
local_resv = 1 ;
ocfs2_resv_init_once(&r);
ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
resv = &r;
}
numfound = *numbits;
if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0 ) {
if (numfound < *numbits)
*numbits = numfound;
goto bail;
}
/*
* Code error . While reservations are enabled , local
* allocation should _ always_ go through them .
*/
BUG_ON(osb->osb_resv_level != 0 );
/*
* Reservations are disabled . Handle this the old way .
*/
bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
numfound = bitoff = startoff = 0 ;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) <
left) {
/* Ok, we found a zero bit... is it contig. or do we
* start over?*/
if (bitoff == startoff) {
/* we found a zero */
numfound++;
startoff++;
} else {
/* got a zero after some ones */
numfound = 1 ;
startoff = bitoff+1 ;
}
/* we got everything we needed */
if (numfound == *numbits) {
/* mlog(0, "Found it all!\n"); */
break ;
}
}
trace_ocfs2_local_alloc_find_clear_bits_search_bitmap(bitoff, numfound);
if (numfound == *numbits)
bitoff = startoff - numfound;
else
bitoff = -1 ;
bail:
if (local_resv)
ocfs2_resv_discard(resmap, resv);
trace_ocfs2_local_alloc_find_clear_bits(*numbits,
le32_to_cpu(alloc->id1.bitmap1.i_total),
bitoff, numfound);
return bitoff;
}
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
{
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
int i;
alloc->id1.bitmap1.i_total = 0 ;
alloc->id1.bitmap1.i_used = 0 ;
la->la_bm_off = 0 ;
for (i = 0 ; i < le16_to_cpu(la->la_size); i++)
la->la_bitmap[i] = 0 ;
}
#if 0
/* turn this on and uncomment below to aid debugging window shifts. */
static void ocfs2_verify_zero_bits(unsigned long *bitmap,
unsigned int start,
unsigned int count)
{
unsigned int tmp = count;
while (tmp--) {
if (ocfs2_test_bit(start + tmp, bitmap)) {
printk("ocfs2_verify_zero_bits: start = %u, count = "
"%u\n" , start, count);
printk("ocfs2_verify_zero_bits: bit %u is set!" ,
start + tmp);
BUG();
}
}
}
#endif
/*
* sync the local alloc to main bitmap .
*
* assumes you ' ve already locked the main bitmap - - the bitmap inode
* passed is used for caching .
*/
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh)
{
int status = 0 ;
int bit_off, left, count, start;
u64 la_start_blk;
u64 blkno;
void *bitmap;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
trace_ocfs2_sync_local_to_main(
le32_to_cpu(alloc->id1.bitmap1.i_total),
le32_to_cpu(alloc->id1.bitmap1.i_used));
if (!alloc->id1.bitmap1.i_total) {
goto bail;
}
if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
le32_to_cpu(alloc->id1.bitmap1.i_total)) {
goto bail;
}
la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
le32_to_cpu(la->la_bm_off));
bitmap = la->la_bitmap;
start = count = 0 ;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while (1 ) {
bit_off = ocfs2_find_next_zero_bit(bitmap, left, start);
if ((bit_off < left) && (bit_off == start)) {
count++;
start++;
continue ;
}
if (count) {
blkno = la_start_blk +
ocfs2_clusters_to_blocks(osb->sb,
start - count);
trace_ocfs2_sync_local_to_main_free(
count, start - count,
(unsigned long long )la_start_blk,
(unsigned long long )blkno);
status = ocfs2_release_clusters(handle,
main_bm_inode,
main_bm_bh, blkno,
count);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
}
if (bit_off >= left)
break ;
count = 1 ;
start = bit_off + 1 ;
}
bail:
if (status)
mlog_errno(status);
return status;
}
enum ocfs2_la_event {
OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
* enough bits theoretically
* free , but a contiguous
* allocation could not be
* found. */
OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
* enough bits free to satisfy
* our request. */
};
#define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
/*
* Given an event , calculate the size of our next local alloc window .
*
* This should always be called under i_rwsem of the local alloc inode
* so that local alloc disabling doesn ' t race with processes trying to
* use the allocator .
*
* Returns the state which the local alloc was left in . This value can
* be ignored by some paths .
*/
static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
enum ocfs2_la_event event)
{
unsigned int bits;
int state;
spin_lock(&osb->osb_lock);
if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
goto out_unlock;
}
/*
* ENOSPC and fragmentation are treated similarly for now .
*/
if (event == OCFS2_LA_EVENT_ENOSPC ||
event == OCFS2_LA_EVENT_FRAGMENTED) {
/*
* We ran out of contiguous space in the primary
* bitmap . Drastically reduce the number of bits used
* by local alloc until we have to disable it .
*/
bits = osb->local_alloc_bits >> 1 ;
if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1 )) {
/*
* By setting state to THROTTLED , we ' ll keep
* the number of local alloc bits used down
* until an event occurs which would give us
* reason to assume the bitmap situation might
* have changed .
*/
osb->local_alloc_state = OCFS2_LA_THROTTLED;
osb->local_alloc_bits = bits;
} else {
osb->local_alloc_state = OCFS2_LA_DISABLED;
}
queue_delayed_work(osb->ocfs2_wq, &osb->la_enable_wq,
OCFS2_LA_ENABLE_INTERVAL);
goto out_unlock;
}
/*
* Don ' t increase the size of the local alloc window until we
* know we might be able to fulfill the request . Otherwise , we
* risk bouncing around the global bitmap during periods of
* low space .
*/
if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
osb->local_alloc_bits = osb->local_alloc_default_bits;
out_unlock:
state = osb->local_alloc_state;
spin_unlock(&osb->osb_lock);
return state;
}
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh)
{
int status;
*ac = kzalloc(sizeof (struct ocfs2_alloc_context), GFP_KERNEL);
if (!(*ac)) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
retry_enospc:
(*ac)->ac_bits_wanted = osb->local_alloc_bits;
status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
if (status == -ENOSPC) {
if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
OCFS2_LA_DISABLED)
goto bail;
ocfs2_free_ac_resource(*ac);
memset(*ac, 0 , sizeof (struct ocfs2_alloc_context));
goto retry_enospc;
}
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
*bitmap_inode = (*ac)->ac_inode;
igrab(*bitmap_inode);
*bitmap_bh = (*ac)->ac_bh;
get_bh(*bitmap_bh);
status = 0 ;
bail:
if ((status < 0 ) && *ac) {
ocfs2_free_alloc_context(*ac);
*ac = NULL;
}
if (status)
mlog_errno(status);
return status;
}
/*
* pass it the bitmap lock in lock_bh if you have it .
*/
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac)
{
int status = 0 ;
u32 cluster_off, cluster_count;
struct ocfs2_dinode *alloc = NULL;
struct ocfs2_local_alloc *la;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
trace_ocfs2_local_alloc_new_window(
le32_to_cpu(alloc->id1.bitmap1.i_total),
osb->local_alloc_bits);
/* Instruct the allocation code to try the most recently used
* cluster group . We ' ll re - record the group used this pass
* below. */
ac->ac_last_group = osb->la_last_gd;
/* we used the generic suballoc reserve function, but we set
* everything up nicely , so there ' s no reason why we can ' t use
* the more specific cluster api to claim bits. */
status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
&cluster_off, &cluster_count);
if (status == -ENOSPC) {
retry_enospc:
/*
* Note : We could also try syncing the journal here to
* allow use of any free bits which the current
* transaction can ' t give us access to . - - Mark
*/
if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
OCFS2_LA_DISABLED)
goto bail;
ac->ac_bits_wanted = osb->local_alloc_bits;
status = ocfs2_claim_clusters(handle, ac,
osb->local_alloc_bits,
&cluster_off,
&cluster_count);
if (status == -ENOSPC)
goto retry_enospc;
/*
* We only shrunk the * minimum * number of in our
* request - it ' s entirely possible that the allocator
* might give us more than we asked for .
*/
if (status == 0 ) {
spin_lock(&osb->osb_lock);
osb->local_alloc_bits = cluster_count;
spin_unlock(&osb->osb_lock);
}
}
if (status < 0 ) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
osb->la_last_gd = ac->ac_last_group;
la->la_bm_off = cpu_to_le32(cluster_off);
alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
/* just in case... In the future when we find space ourselves,
* we don ' t have to get all contiguous - - but we ' ll have to
* set all previously used bits in bitmap and update
* la_bits_set before setting the bits in the main bitmap. */
alloc->id1.bitmap1.i_used = 0 ;
memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0 ,
le16_to_cpu(la->la_size));
ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
trace_ocfs2_local_alloc_new_window_result(
le32_to_cpu(OCFS2_LOCAL_ALLOC(alloc)->la_bm_off),
le32_to_cpu(alloc->id1.bitmap1.i_total));
bail:
if (status)
mlog_errno(status);
return status;
}
/* Note that we do *NOT* lock the local alloc inode here as
* it's been locked already for us. */
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode)
{
int status = 0 ;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
handle_t *handle = NULL;
struct ocfs2_dinode *alloc;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_alloc_context *ac = NULL;
ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
/* This will lock the main bitmap for us. */
status = ocfs2_local_alloc_reserve_for_window(osb,
&ac,
&main_bm_inode,
&main_bm_bh);
if (status < 0 ) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
/* We want to clear the local alloc before doing anything
* else , so that if we error later during this operation ,
* local alloc shutdown won ' t try to double free main bitmap
* bits . Make a copy so the sync function knows which bits to
* free. */
alloc_copy = kmemdup(alloc, osb->local_alloc_bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
ocfs2_clear_local_alloc(alloc);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0 ) {
mlog_errno(status);
goto bail;
}
status = ocfs2_local_alloc_new_window(osb, handle, ac);
if (status < 0 ) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
atomic_inc(&osb->alloc_stats.moves);
bail:
if (handle)
ocfs2_commit_trans(osb, handle);
brelse(main_bm_bh);
iput(main_bm_inode);
kfree(alloc_copy);
if (ac)
ocfs2_free_alloc_context(ac);
if (status)
mlog_errno(status);
return status;
}
Messung V0.5 in Prozent C=97 H=72 G=85
¤ Dauer der Verarbeitung: 0.31 Sekunden
(vorverarbeitet am 2026-09-28)
¤
*© Formatika GbR, Deutschland
2026-10-09
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