Quelle vgaarb.c
Sprache: C
// SPDX-License-Identifier: MIT
/*
* vgaarb . c : Implements VGA arbitration . For details refer to
* Documentation / gpu / vgaarbiter . rst
*
* ( C ) Copyright 2005 Benjamin Herrenschmidt < benh @ kernel . crashing . org >
* ( C ) Copyright 2007 Paulo R . Zanoni < przanoni @ gmail . com >
* ( C ) Copyright 2007 , 2009 Tiago Vignatti < vignatti @ freedesktop . org >
*/
#define pr_fmt(fmt) "vgaarb: " fmt
#define vgaarb_dbg(dev, fmt, arg...) dev_dbg(dev, "vgaarb: " fmt, ## arg)
#define vgaarb_info(dev, fmt, arg...) dev_info(dev, "vgaarb: " fmt, ## arg)
#define vgaarb_err(dev, fmt, arg...) dev_err(dev, "vgaarb: " fmt, ## arg)
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/pci.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/list.h>
#include <linux/sched/signal.h>
#include <linux/wait.h>
#include <linux/spinlock.h>
#include <linux/poll.h>
#include <linux/miscdevice.h>
#include <linux/slab.h>
#include <linux/screen_info.h>
#include <linux/vt.h>
#include <linux/console.h>
#include <linux/acpi.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
static void vga_arbiter_notify_clients(void );
/*
* We keep a list of all VGA devices in the system to speed
* up the various operations of the arbiter
*/
struct vga_device {
struct list_head list;
struct pci_dev *pdev;
unsigned int decodes; /* what it decodes */
unsigned int owns; /* what it owns */
unsigned int locks; /* what it locks */
unsigned int io_lock_cnt; /* legacy IO lock count */
unsigned int mem_lock_cnt; /* legacy MEM lock count */
unsigned int io_norm_cnt; /* normal IO count */
unsigned int mem_norm_cnt; /* normal MEM count */
bool bridge_has_one_vga;
bool is_firmware_default; /* device selected by firmware */
unsigned int (*set_decode)(struct pci_dev *pdev, bool decode);
};
static LIST_HEAD(vga_list);
static int vga_count, vga_decode_count;
static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);
static const char *vga_iostate_to_str(unsigned int iostate)
{
/* Ignore VGA_RSRC_IO and VGA_RSRC_MEM */
iostate &= VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
switch (iostate) {
case VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM:
return "io+mem" ;
case VGA_RSRC_LEGACY_IO:
return "io" ;
case VGA_RSRC_LEGACY_MEM:
return "mem" ;
}
return "none" ;
}
static int vga_str_to_iostate(char *buf, int str_size, unsigned int *io_state)
{
/*
* In theory , we could hand out locks on IO and MEM separately to
* userspace , but this can cause deadlocks .
*/
if (strncmp(buf, "none" , 4 ) == 0 ) {
*io_state = VGA_RSRC_NONE;
return 1 ;
}
/* XXX We're not checking the str_size! */
if (strncmp(buf, "io+mem" , 6 ) == 0 )
goto both;
else if (strncmp(buf, "io" , 2 ) == 0 )
goto both;
else if (strncmp(buf, "mem" , 3 ) == 0 )
goto both;
return 0 ;
both:
*io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
return 1 ;
}
/* This is only used as a cookie, it should not be dereferenced */
static struct pci_dev *vga_default;
/* Find somebody in our list */
static struct vga_device *vgadev_find(struct pci_dev *pdev)
{
struct vga_device *vgadev;
list_for_each_entry(vgadev, &vga_list, list)
if (pdev == vgadev->pdev)
return vgadev;
return NULL;
}
/**
* vga_default_device - return the default VGA device , for vgacon
*
* This can be defined by the platform . The default implementation is
* rather dumb and will probably only work properly on single VGA card
* setups and / or x86 platforms .
*
* If your VGA default device is not PCI , you ' ll have to return NULL here .
* In this case , I assume it will not conflict with any PCI card . If this
* is not true , I ' ll have to define two arch hooks for enabling / disabling
* the VGA default device if that is possible . This may be a problem with
* real _ ISA_ VGA cards , in addition to a PCI one . I don ' t know at this
* point how to deal with that card . Can their IOs be disabled at all ? If
* not , then I suppose it ' s a matter of having the proper arch hook telling
* us about it , so we basically never allow anybody to succeed a vga_get ( ) .
*/
struct pci_dev *vga_default_device(void )
{
return vga_default;
}
EXPORT_SYMBOL_GPL(vga_default_device);
void vga_set_default_device(struct pci_dev *pdev)
{
if (vga_default == pdev)
return ;
pci_dev_put(vga_default);
vga_default = pci_dev_get(pdev);
}
/**
* vga_remove_vgacon - deactivate VGA console
*
* Unbind and unregister vgacon in case pdev is the default VGA device .
* Can be called by GPU drivers on initialization to make sure VGA register
* access done by vgacon will not disturb the device .
*
* @ pdev : PCI device .
*/
#if !defined (CONFIG_VGA_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
return 0 ;
}
#elif !defined (CONFIG_DUMMY_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
return -ENODEV;
}
#else
int vga_remove_vgacon(struct pci_dev *pdev)
{
int ret = 0 ;
if (pdev != vga_default)
return 0 ;
vgaarb_info(&pdev->dev, "deactivate vga console\n" );
console_lock();
if (con_is_bound(&vga_con))
ret = do_take_over_console(&dummy_con, 0 ,
MAX_NR_CONSOLES - 1 , 1 );
if (ret == 0 ) {
ret = do_unregister_con_driver(&vga_con);
/* Ignore "already unregistered". */
if (ret == -ENODEV)
ret = 0 ;
}
console_unlock();
return ret;
}
#endif
EXPORT_SYMBOL(vga_remove_vgacon);
/*
* If we don ' t ever use VGA arbitration , we should avoid turning off
* anything anywhere due to old X servers getting confused about the boot
* device not being VGA .
*/
static void vga_check_first_use(void )
{
/*
* Inform all GPUs in the system that VGA arbitration has occurred
* so they can disable resources if possible .
*/
if (!vga_arbiter_used) {
vga_arbiter_used = true ;
vga_arbiter_notify_clients();
}
}
static struct vga_device *__vga_tryget(struct vga_device *vgadev,
unsigned int rsrc)
{
struct device *dev = &vgadev->pdev->dev;
unsigned int wants, legacy_wants, match;
struct vga_device *conflict;
unsigned int pci_bits;
u32 flags = 0 ;
/*
* Account for " normal " resources to lock . If we decode the legacy ,
* counterpart , we need to request it as well
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) &&
(vgadev->decodes & VGA_RSRC_LEGACY_IO))
rsrc |= VGA_RSRC_LEGACY_IO;
if ((rsrc & VGA_RSRC_NORMAL_MEM) &&
(vgadev->decodes & VGA_RSRC_LEGACY_MEM))
rsrc |= VGA_RSRC_LEGACY_MEM;
vgaarb_dbg(dev, "%s: %d\n" , __func__, rsrc);
vgaarb_dbg(dev, "%s: owns: %d\n" , __func__, vgadev->owns);
/* Check what resources we need to acquire */
wants = rsrc & ~vgadev->owns;
/* We already own everything, just mark locked & bye bye */
if (wants == 0 )
goto lock_them;
/*
* We don ' t need to request a legacy resource , we just enable
* appropriate decoding and go .
*/
legacy_wants = wants & VGA_RSRC_LEGACY_MASK;
if (legacy_wants == 0 )
goto enable_them;
/* Ok, we don't, let's find out who we need to kick off */
list_for_each_entry(conflict, &vga_list, list) {
unsigned int lwants = legacy_wants;
unsigned int change_bridge = 0 ;
/* Don't conflict with myself */
if (vgadev == conflict)
continue ;
/*
* We have a possible conflict . Before we go further , we must
* check if we sit on the same bus as the conflicting device .
* If we don ' t , then we must tie both IO and MEM resources
* together since there is only a single bit controlling
* VGA forwarding on P2P bridges .
*/
if (vgadev->pdev->bus != conflict->pdev->bus) {
change_bridge = 1 ;
lwants = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
}
/*
* Check if the guy has a lock on the resource . If he does ,
* return the conflicting entry .
*/
if (conflict->locks & lwants)
return conflict;
/*
* Ok , now check if it owns the resource we want . We can
* lock resources that are not decoded ; therefore a device
* can own resources it doesn ' t decode .
*/
match = lwants & conflict->owns;
if (!match)
continue ;
/*
* Looks like he doesn ' t have a lock , we can steal them
* from him .
*/
flags = 0 ;
pci_bits = 0 ;
/*
* If we can ' t control legacy resources via the bridge , we
* also need to disable normal decoding .
*/
if (!conflict->bridge_has_one_vga) {
if ((match & conflict->decodes) & VGA_RSRC_LEGACY_MEM)
pci_bits |= PCI_COMMAND_MEMORY;
if ((match & conflict->decodes) & VGA_RSRC_LEGACY_IO)
pci_bits |= PCI_COMMAND_IO;
if (pci_bits)
flags |= PCI_VGA_STATE_CHANGE_DECODES;
}
if (change_bridge)
flags |= PCI_VGA_STATE_CHANGE_BRIDGE;
pci_set_vga_state(conflict->pdev, false , pci_bits, flags);
conflict->owns &= ~match;
/* If we disabled normal decoding, reflect it in owns */
if (pci_bits & PCI_COMMAND_MEMORY)
conflict->owns &= ~VGA_RSRC_NORMAL_MEM;
if (pci_bits & PCI_COMMAND_IO)
conflict->owns &= ~VGA_RSRC_NORMAL_IO;
}
enable_them:
/*
* Ok , we got it , everybody conflicting has been disabled , let ' s
* enable us . Mark any bits in " owns " regardless of whether we
* decoded them . We can lock resources we don ' t decode , therefore
* we must track them via " owns " .
*/
flags = 0 ;
pci_bits = 0 ;
if (!vgadev->bridge_has_one_vga) {
flags |= PCI_VGA_STATE_CHANGE_DECODES;
if (wants & (VGA_RSRC_LEGACY_MEM|VGA_RSRC_NORMAL_MEM))
pci_bits |= PCI_COMMAND_MEMORY;
if (wants & (VGA_RSRC_LEGACY_IO|VGA_RSRC_NORMAL_IO))
pci_bits |= PCI_COMMAND_IO;
}
if (wants & VGA_RSRC_LEGACY_MASK)
flags |= PCI_VGA_STATE_CHANGE_BRIDGE;
pci_set_vga_state(vgadev->pdev, true , pci_bits, flags);
vgadev->owns |= wants;
lock_them:
vgadev->locks |= (rsrc & VGA_RSRC_LEGACY_MASK);
if (rsrc & VGA_RSRC_LEGACY_IO)
vgadev->io_lock_cnt++;
if (rsrc & VGA_RSRC_LEGACY_MEM)
vgadev->mem_lock_cnt++;
if (rsrc & VGA_RSRC_NORMAL_IO)
vgadev->io_norm_cnt++;
if (rsrc & VGA_RSRC_NORMAL_MEM)
vgadev->mem_norm_cnt++;
return NULL;
}
static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
{
struct device *dev = &vgadev->pdev->dev;
unsigned int old_locks = vgadev->locks;
vgaarb_dbg(dev, "%s\n" , __func__);
/*
* Update our counters and account for equivalent legacy resources
* if we decode them .
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) && vgadev->io_norm_cnt > 0 ) {
vgadev->io_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_IO)
rsrc |= VGA_RSRC_LEGACY_IO;
}
if ((rsrc & VGA_RSRC_NORMAL_MEM) && vgadev->mem_norm_cnt > 0 ) {
vgadev->mem_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_MEM)
rsrc |= VGA_RSRC_LEGACY_MEM;
}
if ((rsrc & VGA_RSRC_LEGACY_IO) && vgadev->io_lock_cnt > 0 )
vgadev->io_lock_cnt--;
if ((rsrc & VGA_RSRC_LEGACY_MEM) && vgadev->mem_lock_cnt > 0 )
vgadev->mem_lock_cnt--;
/*
* Just clear lock bits , we do lazy operations so we don ' t really
* have to bother about anything else at this point .
*/
if (vgadev->io_lock_cnt == 0 )
vgadev->locks &= ~VGA_RSRC_LEGACY_IO;
if (vgadev->mem_lock_cnt == 0 )
vgadev->locks &= ~VGA_RSRC_LEGACY_MEM;
/*
* Kick the wait queue in case somebody was waiting if we actually
* released something .
*/
if (old_locks != vgadev->locks)
wake_up_all(&vga_wait_queue);
}
/**
* vga_get - acquire & lock VGA resources
* @ pdev : PCI device of the VGA card or NULL for the system default
* @ rsrc : bit mask of resources to acquire and lock
* @ interruptible : blocking should be interruptible by signals ?
*
* Acquire VGA resources for the given card and mark those resources
* locked . If the resources requested are " normal " ( and not legacy )
* resources , the arbiter will first check whether the card is doing legacy
* decoding for that type of resource . If yes , the lock is " converted " into
* a legacy resource lock .
*
* The arbiter will first look for all VGA cards that might conflict and disable
* their IOs and / or Memory access , including VGA forwarding on P2P bridges if
* necessary , so that the requested resources can be used . Then , the card is
* marked as locking these resources and the IO and / or Memory accesses are
* enabled on the card ( including VGA forwarding on parent P2P bridges if any ) .
*
* This function will block if some conflicting card is already locking one of
* the required resources ( or any resource on a different bus segment , since P2P
* bridges don ' t differentiate VGA memory and IO afaik ) . You can indicate
* whether this blocking should be interruptible by a signal ( for userland
* interface ) or not .
*
* Must not be called at interrupt time or in atomic context . If the card
* already owns the resources , the function succeeds . Nested calls are
* supported ( a per - resource counter is maintained )
*
* On success , release the VGA resource again with vga_put ( ) .
*
* Returns :
*
* 0 on success , negative error code on failure .
*/
int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
{
struct vga_device *vgadev, *conflict;
unsigned long flags;
wait_queue_entry_t wait;
int rc = 0 ;
vga_check_first_use();
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0 ;
for (;;) {
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
spin_unlock_irqrestore(&vga_lock, flags);
rc = -ENODEV;
break ;
}
conflict = __vga_tryget(vgadev, rsrc);
spin_unlock_irqrestore(&vga_lock, flags);
if (conflict == NULL)
break ;
/*
* We have a conflict ; we wait until somebody kicks the
* work queue . Currently we have one work queue that we
* kick each time some resources are released , but it would
* be fairly easy to have a per - device one so that we only
* need to attach to the conflicting device .
*/
init_waitqueue_entry(&wait, current);
add_wait_queue(&vga_wait_queue, &wait);
set_current_state(interruptible ?
TASK_INTERRUPTIBLE :
TASK_UNINTERRUPTIBLE);
if (interruptible && signal_pending(current)) {
__set_current_state(TASK_RUNNING);
remove_wait_queue(&vga_wait_queue, &wait);
rc = -ERESTARTSYS;
break ;
}
schedule();
remove_wait_queue(&vga_wait_queue, &wait);
}
return rc;
}
EXPORT_SYMBOL(vga_get);
/**
* vga_tryget - try to acquire & lock legacy VGA resources
* @ pdev : PCI device of VGA card or NULL for system default
* @ rsrc : bit mask of resources to acquire and lock
*
* Perform the same operation as vga_get ( ) , but return an error ( - EBUSY )
* instead of blocking if the resources are already locked by another card .
* Can be called in any context .
*
* On success , release the VGA resource again with vga_put ( ) .
*
* Returns :
*
* 0 on success , negative error code on failure .
*/
static int vga_tryget(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
int rc = 0 ;
vga_check_first_use();
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0 ;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
rc = -ENODEV;
goto bail;
}
if (__vga_tryget(vgadev, rsrc))
rc = -EBUSY;
bail:
spin_unlock_irqrestore(&vga_lock, flags);
return rc;
}
/**
* vga_put - release lock on legacy VGA resources
* @ pdev : PCI device of VGA card or NULL for system default
* @ rsrc : bit mask of resource to release
*
* Release resources previously locked by vga_get ( ) or vga_tryget ( ) . The
* resources aren ' t disabled right away , so that a subsequent vga_get ( ) on
* the same card will succeed immediately . Resources have a counter , so
* locks are only released if the counter reaches 0 .
*/
void vga_put(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return ;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
__vga_put(vgadev, rsrc);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
EXPORT_SYMBOL(vga_put);
static bool vga_is_firmware_default(struct pci_dev *pdev)
{
#if defined (CONFIG_X86)
u64 base = screen_info.lfb_base;
u64 size = screen_info.lfb_size;
struct resource *r;
u64 limit;
/* Select the device owning the boot framebuffer if there is one */
if (screen_info.capabilities & VIDEO_CAPABILITY_64BIT_BASE)
base |= (u64)screen_info.ext_lfb_base << 32 ;
limit = base + size;
/* Does firmware framebuffer belong to us? */
pci_dev_for_each_resource(pdev, r) {
if (resource_type(r) != IORESOURCE_MEM)
continue ;
if (!r->start || !r->end)
continue ;
if (base < r->start || limit >= r->end)
continue ;
return true ;
}
#endif
return false ;
}
static bool vga_arb_integrated_gpu(struct device *dev)
{
#if defined (CONFIG_ACPI)
struct acpi_device *adev = ACPI_COMPANION(dev);
return adev && !strcmp(acpi_device_hid(adev), ACPI_VIDEO_HID);
#else
return false ;
#endif
}
/*
* Return true if vgadev is a better default VGA device than the best one
* we ' ve seen so far .
*/
static bool vga_is_boot_device(struct vga_device *vgadev)
{
struct vga_device *boot_vga = vgadev_find(vga_default_device());
struct pci_dev *pdev = vgadev->pdev;
u16 cmd, boot_cmd;
/*
* We select the default VGA device in this order :
* Firmware framebuffer ( see vga_arb_select_default_device ( ) )
* Legacy VGA device ( owns VGA_RSRC_LEGACY_MASK )
* Non - legacy integrated device ( see vga_arb_select_default_device ( ) )
* Non - legacy discrete device ( see vga_arb_select_default_device ( ) )
* Other device ( see vga_arb_select_default_device ( ) )
*/
/*
* We always prefer a firmware default device , so if we ' ve already
* found one , there ' s no need to consider vgadev .
*/
if (boot_vga && boot_vga->is_firmware_default)
return false ;
if (vga_is_firmware_default(pdev)) {
vgadev->is_firmware_default = true ;
return true ;
}
/*
* A legacy VGA device has MEM and IO enabled and any bridges
* leading to it have PCI_BRIDGE_CTL_VGA enabled so the legacy
* resources ( [ mem 0 xa0000 - 0 xbffff ] , [ io 0 x3b0 - 0 x3bb ] , etc ) are
* routed to it .
*
* We use the first one we find , so if we ' ve already found one ,
* vgadev is no better .
*/
if (boot_vga &&
(boot_vga->owns & VGA_RSRC_LEGACY_MASK) == VGA_RSRC_LEGACY_MASK)
return false ;
if ((vgadev->owns & VGA_RSRC_LEGACY_MASK) == VGA_RSRC_LEGACY_MASK)
return true ;
/*
* If we haven ' t found a legacy VGA device , accept a non - legacy
* device . It may have either IO or MEM enabled , and bridges may
* not have PCI_BRIDGE_CTL_VGA enabled , so it may not be able to
* use legacy VGA resources . Prefer an integrated GPU over others .
*/
pci_read_config_word(pdev, PCI_COMMAND, &cmd);
if (cmd & (PCI_COMMAND_IO | PCI_COMMAND_MEMORY)) {
/*
* An integrated GPU overrides a previous non - legacy
* device . We expect only a single integrated GPU , but if
* there are more , we use the * last * because that was the
* previous behavior .
*/
if (vga_arb_integrated_gpu(&pdev->dev))
return true ;
/*
* We prefer the first non - legacy discrete device we find .
* If we already found one , vgadev is no better .
*/
if (boot_vga) {
pci_read_config_word(boot_vga->pdev, PCI_COMMAND,
&boot_cmd);
if (boot_cmd & (PCI_COMMAND_IO | PCI_COMMAND_MEMORY))
return false ;
}
return true ;
}
/*
* Vgadev has neither IO nor MEM enabled . If we haven ' t found any
* other VGA devices , it is the best candidate so far .
*/
if (!boot_vga)
return true ;
return false ;
}
/*
* Rules for using a bridge to control a VGA descendant decoding : if a bridge
* has only one VGA descendant then it can be used to control the VGA routing
* for that device . It should always use the bridge closest to the device to
* control it . If a bridge has a direct VGA descendant , but also have a sub -
* bridge VGA descendant then we cannot use that bridge to control the direct
* VGA descendant . So for every device we register , we need to iterate all
* its parent bridges so we can invalidate any devices using them properly .
*/
static void vga_arbiter_check_bridge_sharing(struct vga_device *vgadev)
{
struct vga_device *same_bridge_vgadev;
struct pci_bus *new_bus, *bus;
struct pci_dev *new_bridge, *bridge;
vgadev->bridge_has_one_vga = true ;
if (list_empty(&vga_list)) {
vgaarb_info(&vgadev->pdev->dev, "bridge control possible\n" );
return ;
}
/* Iterate the new device's bridge hierarchy */
new_bus = vgadev->pdev->bus;
while (new_bus) {
new_bridge = new_bus->self;
/* Go through list of devices already registered */
list_for_each_entry(same_bridge_vgadev, &vga_list, list) {
bus = same_bridge_vgadev->pdev->bus;
bridge = bus->self;
/* See if it shares a bridge with this device */
if (new_bridge == bridge) {
/*
* If its direct parent bridge is the same
* as any bridge of this device then it can ' t
* be used for that device .
*/
same_bridge_vgadev->bridge_has_one_vga = false ;
}
/*
* Now iterate the previous device ' s bridge hierarchy .
* If the new device ' s parent bridge is in the other
* device ' s hierarchy , we can ' t use it to control this
* device .
*/
while (bus) {
bridge = bus->self;
if (bridge && bridge == vgadev->pdev->bus->self)
vgadev->bridge_has_one_vga = false ;
bus = bus->parent;
}
}
new_bus = new_bus->parent;
}
if (vgadev->bridge_has_one_vga)
vgaarb_info(&vgadev->pdev->dev, "bridge control possible\n" );
else
vgaarb_info(&vgadev->pdev->dev, "no bridge control possible\n" );
}
/*
* Currently , we assume that the " initial " setup of the system is not sane ,
* that is , we come up with conflicting devices and let the arbiter ' s
* client decide if devices decodes legacy things or not .
*/
static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
struct pci_bus *bus;
struct pci_dev *bridge;
u16 cmd;
/* Allocate structure */
vgadev = kzalloc(sizeof (struct vga_device), GFP_KERNEL);
if (vgadev == NULL) {
vgaarb_err(&pdev->dev, "failed to allocate VGA arbiter data\n" );
/*
* What to do on allocation failure ? For now , let ' s just do
* nothing , I ' m not sure there is anything saner to be done .
*/
return false ;
}
/* Take lock & check for duplicates */
spin_lock_irqsave(&vga_lock, flags);
if (vgadev_find(pdev) != NULL) {
BUG_ON(1 );
goto fail;
}
vgadev->pdev = pdev;
/* By default, assume we decode everything */
vgadev->decodes = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM |
VGA_RSRC_NORMAL_IO | VGA_RSRC_NORMAL_MEM;
/* By default, mark it as decoding */
vga_decode_count++;
/*
* Mark that we " own " resources based on our enables , we will
* clear that below if the bridge isn ' t forwarding .
*/
pci_read_config_word(pdev, PCI_COMMAND, &cmd);
if (cmd & PCI_COMMAND_IO)
vgadev->owns |= VGA_RSRC_LEGACY_IO;
if (cmd & PCI_COMMAND_MEMORY)
vgadev->owns |= VGA_RSRC_LEGACY_MEM;
/* Check if VGA cycles can get down to us */
bus = pdev->bus;
while (bus) {
bridge = bus->self;
if (bridge) {
u16 l;
pci_read_config_word(bridge, PCI_BRIDGE_CONTROL, &l);
if (!(l & PCI_BRIDGE_CTL_VGA)) {
vgadev->owns = 0 ;
break ;
}
}
bus = bus->parent;
}
if (vga_is_boot_device(vgadev)) {
vgaarb_info(&pdev->dev, "setting as boot VGA device%s\n" ,
vga_default_device() ?
" (overriding previous)" : "" );
vga_set_default_device(pdev);
}
vga_arbiter_check_bridge_sharing(vgadev);
/* Add to the list */
list_add_tail(&vgadev->list, &vga_list);
vga_count++;
vgaarb_info(&pdev->dev, "VGA device added: decodes=%s,owns=%s,locks=%s\n" ,
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks));
spin_unlock_irqrestore(&vga_lock, flags);
return true ;
fail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return false ;
}
static bool vga_arbiter_del_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
bool ret = true ;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
ret = false ;
goto bail;
}
if (vga_default == pdev)
vga_set_default_device(NULL);
if (vgadev->decodes & (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM))
vga_decode_count--;
/* Remove entry from list */
list_del(&vgadev->list);
vga_count--;
/* Wake up all possible waiters */
wake_up_all(&vga_wait_queue);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return ret;
}
/* Called with the lock */
static void vga_update_device_decodes(struct vga_device *vgadev,
unsigned int new_decodes)
{
struct device *dev = &vgadev->pdev->dev;
unsigned int old_decodes = vgadev->decodes;
unsigned int decodes_removed = ~new_decodes & old_decodes;
unsigned int decodes_unlocked = vgadev->locks & decodes_removed;
vgadev->decodes = new_decodes;
vgaarb_info(dev, "VGA decodes changed: olddecodes=%s,decodes=%s:owns=%s\n" ,
vga_iostate_to_str(old_decodes),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns));
/* If we removed locked decodes, lock count goes to zero, and release */
if (decodes_unlocked) {
if (decodes_unlocked & VGA_RSRC_LEGACY_IO)
vgadev->io_lock_cnt = 0 ;
if (decodes_unlocked & VGA_RSRC_LEGACY_MEM)
vgadev->mem_lock_cnt = 0 ;
__vga_put(vgadev, decodes_unlocked);
}
/* Change decodes counter */
if (old_decodes & VGA_RSRC_LEGACY_MASK &&
!(new_decodes & VGA_RSRC_LEGACY_MASK))
vga_decode_count--;
if (!(old_decodes & VGA_RSRC_LEGACY_MASK) &&
new_decodes & VGA_RSRC_LEGACY_MASK)
vga_decode_count++;
vgaarb_dbg(dev, "decoding count now is: %d\n" , vga_decode_count);
}
static void __vga_set_legacy_decoding(struct pci_dev *pdev,
unsigned int decodes,
bool userspace)
{
struct vga_device *vgadev;
unsigned long flags;
decodes &= VGA_RSRC_LEGACY_MASK;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
/* Don't let userspace futz with kernel driver decodes */
if (userspace && vgadev->set_decode)
goto bail;
/* Update the device decodes + counter */
vga_update_device_decodes(vgadev, decodes);
/*
* XXX If somebody is going from " doesn ' t decode " to " decodes "
* state here , additional care must be taken as we may have pending
* ownership of non - legacy region .
*/
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
/**
* vga_set_legacy_decoding
* @ pdev : PCI device of the VGA card
* @ decodes : bit mask of what legacy regions the card decodes
*
* Indicate to the arbiter if the card decodes legacy VGA IOs , legacy VGA
* Memory , both , or none . All cards default to both , the card driver ( fbdev for
* example ) should tell the arbiter if it has disabled legacy decoding , so the
* card can be left out of the arbitration process ( and can be safe to take
* interrupts at any time .
*/
void vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes)
{
__vga_set_legacy_decoding(pdev, decodes, false );
}
EXPORT_SYMBOL(vga_set_legacy_decoding);
/**
* vga_client_register - register or unregister a VGA arbitration client
* @ pdev : PCI device of the VGA client
* @ set_decode : VGA decode change callback
*
* Clients have two callback mechanisms they can use .
*
* @ set_decode callback : If a client can disable its GPU VGA resource , it
* will get a callback from this to set the encode / decode state .
*
* Rationale : we cannot disable VGA decode resources unconditionally
* because some single GPU laptops seem to require ACPI or BIOS access to
* the VGA registers to control things like backlights etc . Hopefully newer
* multi - GPU laptops do something saner , and desktops won ' t have any
* special ACPI for this . The driver will get a callback when VGA
* arbitration is first used by userspace since some older X servers have
* issues .
*
* Does not check whether a client for @ pdev has been registered already .
*
* To unregister , call vga_client_unregister ( ) .
*
* Returns : 0 on success , - ENODEV on failure
*/
int vga_client_register(struct pci_dev *pdev,
unsigned int (*set_decode)(struct pci_dev *pdev, bool decode))
{
unsigned long flags;
struct vga_device *vgadev;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev)
vgadev->set_decode = set_decode;
spin_unlock_irqrestore(&vga_lock, flags);
if (!vgadev)
return -ENODEV;
return 0 ;
}
EXPORT_SYMBOL(vga_client_register);
/*
* Char driver implementation
*
* Semantics is :
*
* open : Open user instance of the arbiter . By default , it ' s
* attached to the default VGA device of the system .
*
* close : Close user instance , release locks
*
* read : Return a string indicating the status of the target .
* An IO state string is of the form { io , mem , io + mem , none } ,
* mc and ic are respectively mem and io lock counts ( for
* debugging / diagnostic only ) . " decodes " indicate what the
* card currently decodes , " owns " indicates what is currently
* enabled on it , and " locks " indicates what is locked by this
* card . If the card is unplugged , we get " invalid " then for
* card_ID and an - ENODEV error is returned for any command
* until a new card is targeted
*
* " < card_ID > , decodes = < io_state > , owns = < io_state > , locks = < io_state > ( ic , mc ) "
*
* write : write a command to the arbiter . List of commands is :
*
* target < card_ID > : switch target to card < card_ID > ( see below )
* lock < io_state > : acquire locks on target ( " none " is invalid io_state )
* trylock < io_state > : non - blocking acquire locks on target
* unlock < io_state > : release locks on target
* unlock all : release all locks on target held by this user
* decodes < io_state > : set the legacy decoding attributes for the card
*
* poll : event if something change on any card ( not just the target )
*
* card_ID is of the form " PCI : domain : bus : dev . fn " . It can be set to " default "
* to go back to the system default card ( TODO : not implemented yet ) .
* Currently , only PCI is supported as a prefix , but the userland API may
* support other bus types in the future , even if the current kernel
* implementation doesn ' t .
*
* Note about locks :
*
* The driver keeps track of which user has what locks on which card . It
* supports stacking , like the kernel one . This complicates the implementation
* a bit , but makes the arbiter more tolerant to userspace problems and able
* to properly cleanup in all cases when a process dies .
* Currently , a max of 16 cards simultaneously can have locks issued from
* userspace for a given user ( file descriptor instance ) of the arbiter .
*
* If the device is hot - unplugged , there is a hook inside the module to notify
* it being added / removed in the system and automatically added / removed in
* the arbiter .
*/
#define MAX_USER_CARDS CONFIG_VGA_ARB_MAX_GPUS
#define PCI_INVALID_CARD ((struct pci_dev *)-1 UL)
/* Each user has an array of these, tracking which cards have locks */
struct vga_arb_user_card {
struct pci_dev *pdev;
unsigned int mem_cnt;
unsigned int io_cnt;
};
struct vga_arb_private {
struct list_head list;
struct pci_dev *target;
struct vga_arb_user_card cards[MAX_USER_CARDS];
spinlock_t lock;
};
static LIST_HEAD(vga_user_list);
static DEFINE_SPINLOCK(vga_user_lock);
/*
* Take a string in the format : " PCI : domain : bus : dev . fn " and return the
* respective values . If the string is not in this format , return 0 .
*/
static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
unsigned int *bus, unsigned int *devfn)
{
int n;
unsigned int slot, func;
n = sscanf(buf, "PCI:%x:%x:%x.%x" , domain, bus, &slot, &func);
if (n != 4 )
return 0 ;
*devfn = PCI_DEVFN(slot, func);
return 1 ;
}
static ssize_t vga_arb_read(struct file *file, char __user *buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_device *vgadev;
struct pci_dev *pdev;
unsigned long flags;
size_t len;
int rc;
char *lbuf;
lbuf = kmalloc(1024 , GFP_KERNEL);
if (lbuf == NULL)
return -ENOMEM;
/* Protect vga_list */
spin_lock_irqsave(&vga_lock, flags);
/* If we are targeting the default, use it */
pdev = priv->target;
if (pdev == NULL || pdev == PCI_INVALID_CARD) {
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid" );
goto done;
}
/* Find card vgadev structure */
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
/*
* Wow , it ' s not in the list , that shouldn ' t happen , let ' s
* fix us up and return invalid card .
*/
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid" );
goto done;
}
/* Fill the buffer with info */
len = snprintf(lbuf, 1024 ,
"count:%d,PCI:%s,decodes=%s,owns=%s,locks=%s(%u:%u)\n" ,
vga_decode_count, pci_name(pdev),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks),
vgadev->io_lock_cnt, vgadev->mem_lock_cnt);
spin_unlock_irqrestore(&vga_lock, flags);
done:
/* Copy that to user */
if (len > count)
len = count;
rc = copy_to_user(buf, lbuf, len);
kfree(lbuf);
if (rc)
return -EFAULT;
return len;
}
/*
* TODO : To avoid parsing inside kernel and to improve the speed we may
* consider use ioctl here
*/
static ssize_t vga_arb_write(struct file *file, const char __user *buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc = NULL;
struct pci_dev *pdev;
unsigned int io_state;
char kbuf[64 ], *curr_pos;
size_t remaining = count;
int ret_val;
int i;
if (count >= sizeof (kbuf))
return -EINVAL;
if (copy_from_user(kbuf, buf, count))
return -EFAULT;
curr_pos = kbuf;
kbuf[count] = '\0' ;
if (strncmp(curr_pos, "lock " , 5 ) == 0 ) {
curr_pos += 5 ;
remaining -= 5 ;
pr_debug("client 0x%p called 'lock'\n" , priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
vga_get_uninterruptible(pdev, io_state);
/* Update the client's locks lists */
for (i = 0 ; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break ;
}
}
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "unlock " , 7 ) == 0 ) {
curr_pos += 7 ;
remaining -= 7 ;
pr_debug("client 0x%p called 'unlock'\n" , priv);
if (strncmp(curr_pos, "all" , 3 ) == 0 )
io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
else {
if (!vga_str_to_iostate
(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if ( io_state = = VGA_RSRC_NONE ) {
ret_val = - EPROTO ;
goto done ;
}
*/
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
for (i = 0 ; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
uc = &priv->cards[i];
}
if (!uc) {
ret_val = -EINVAL;
goto done;
}
if (io_state & VGA_RSRC_LEGACY_IO && uc->io_cnt == 0 ) {
ret_val = -EINVAL;
goto done;
}
if (io_state & VGA_RSRC_LEGACY_MEM && uc->mem_cnt == 0 ) {
ret_val = -EINVAL;
goto done;
}
vga_put(pdev, io_state);
if (io_state & VGA_RSRC_LEGACY_IO)
uc->io_cnt--;
if (io_state & VGA_RSRC_LEGACY_MEM)
uc->mem_cnt--;
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "trylock " , 8 ) == 0 ) {
curr_pos += 8 ;
remaining -= 8 ;
pr_debug("client 0x%p called 'trylock'\n" , priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if ( io_state = = VGA_RSRC_NONE ) {
ret_val = - EPROTO ;
goto done ;
}
*/
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
if (vga_tryget(pdev, io_state)) {
/* Update the client's locks lists... */
for (i = 0 ; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break ;
}
}
ret_val = count;
goto done;
} else {
ret_val = -EBUSY;
goto done;
}
} else if (strncmp(curr_pos, "target " , 7 ) == 0 ) {
unsigned int domain, bus, devfn;
struct vga_device *vgadev;
curr_pos += 7 ;
remaining -= 7 ;
pr_debug("client 0x%p called 'target'\n" , priv);
/* If target is default */
if (!strncmp(curr_pos, "default" , 7 ))
pdev = pci_dev_get(vga_default_device());
else {
if (!vga_pci_str_to_vars(curr_pos, remaining,
&domain, &bus, &devfn)) {
ret_val = -EPROTO;
goto done;
}
pdev = pci_get_domain_bus_and_slot(domain, bus, devfn);
if (!pdev) {
pr_debug("invalid PCI address %04x:%02x:%02x.%x\n" ,
domain, bus, PCI_SLOT(devfn),
PCI_FUNC(devfn));
ret_val = -ENODEV;
goto done;
}
pr_debug("%s ==> %04x:%02x:%02x.%x pdev %p\n" , curr_pos,
domain, bus, PCI_SLOT(devfn), PCI_FUNC(devfn),
pdev);
}
vgadev = vgadev_find(pdev);
pr_debug("vgadev %p\n" , vgadev);
if (vgadev == NULL) {
if (pdev) {
vgaarb_dbg(&pdev->dev, "not a VGA device\n" );
pci_dev_put(pdev);
}
ret_val = -ENODEV;
goto done;
}
priv->target = pdev;
for (i = 0 ; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
break ;
if (priv->cards[i].pdev == NULL) {
priv->cards[i].pdev = pdev;
priv->cards[i].io_cnt = 0 ;
priv->cards[i].mem_cnt = 0 ;
break ;
}
}
if (i == MAX_USER_CARDS) {
vgaarb_dbg(&pdev->dev, "maximum user cards (%d) number reached, ignoring this one!\n" ,
MAX_USER_CARDS);
pci_dev_put(pdev);
/* XXX: Which value to return? */
ret_val = -ENOMEM;
goto done;
}
ret_val = count;
pci_dev_put(pdev);
goto done;
} else if (strncmp(curr_pos, "decodes " , 8 ) == 0 ) {
curr_pos += 8 ;
remaining -= 8 ;
pr_debug("client 0x%p called 'decodes'\n" , priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
__vga_set_legacy_decoding(pdev, io_state, true );
ret_val = count;
goto done;
}
/* If we got here, the message written is not part of the protocol! */
return -EPROTO;
done:
return ret_val;
}
static __poll_t vga_arb_fpoll(struct file *file, poll_table *wait)
{
pr_debug("%s\n" , __func__);
poll_wait(file, &vga_wait_queue, wait);
return EPOLLIN;
}
static int vga_arb_open(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv;
unsigned long flags;
pr_debug("%s\n" , __func__);
priv = kzalloc(sizeof (*priv), GFP_KERNEL);
if (priv == NULL)
return -ENOMEM;
spin_lock_init(&priv->lock);
file->private_data = priv;
spin_lock_irqsave(&vga_user_lock, flags);
list_add(&priv->list, &vga_user_list);
spin_unlock_irqrestore(&vga_user_lock, flags);
/* Set the client's lists of locks */
priv->target = vga_default_device(); /* Maybe this is still null! */
priv->cards[0 ].pdev = priv->target;
priv->cards[0 ].io_cnt = 0 ;
priv->cards[0 ].mem_cnt = 0 ;
return 0 ;
}
static int vga_arb_release(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc;
unsigned long flags;
int i;
pr_debug("%s\n" , __func__);
spin_lock_irqsave(&vga_user_lock, flags);
list_del(&priv->list);
for (i = 0 ; i < MAX_USER_CARDS; i++) {
uc = &priv->cards[i];
if (uc->pdev == NULL)
continue ;
vgaarb_dbg(&uc->pdev->dev, "uc->io_cnt == %d, uc->mem_cnt == %d\n" ,
uc->io_cnt, uc->mem_cnt);
while (uc->io_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_IO);
while (uc->mem_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_MEM);
}
spin_unlock_irqrestore(&vga_user_lock, flags);
kfree(priv);
return 0 ;
}
/*
* Callback any registered clients to let them know we have a change in VGA
* cards .
*/
static void vga_arbiter_notify_clients(void )
{
struct vga_device *vgadev;
unsigned long flags;
unsigned int new_decodes;
bool new_state;
if (!vga_arbiter_used)
return ;
new_state = (vga_count > 1 ) ? false : true ;
spin_lock_irqsave(&vga_lock, flags);
list_for_each_entry(vgadev, &vga_list, list) {
if (vgadev->set_decode) {
new_decodes = vgadev->set_decode(vgadev->pdev,
new_state);
vga_update_device_decodes(vgadev, new_decodes);
}
}
spin_unlock_irqrestore(&vga_lock, flags);
}
static int pci_notify(struct notifier_block *nb, unsigned long action,
void *data)
{
struct device *dev = data;
struct pci_dev *pdev = to_pci_dev(dev);
bool notify = false ;
vgaarb_dbg(dev, "%s\n" , __func__);
/* Only deal with VGA class devices */
if (!pci_is_vga(pdev))
return 0 ;
/*
* For now , we ' re only interested in devices added and removed .
* I didn ' t test this thing here , so someone needs to double check
* for the cases of hot - pluggable VGA cards .
*/
if (action == BUS_NOTIFY_ADD_DEVICE)
notify = vga_arbiter_add_pci_device(pdev);
else if (action == BUS_NOTIFY_DEL_DEVICE)
notify = vga_arbiter_del_pci_device(pdev);
if (notify)
vga_arbiter_notify_clients();
return 0 ;
}
static struct notifier_block pci_notifier = {
.notifier_call = pci_notify,
};
static const struct file_operations vga_arb_device_fops = {
.read = vga_arb_read,
.write = vga_arb_write,
.poll = vga_arb_fpoll,
.open = vga_arb_open,
.release = vga_arb_release,
.llseek = noop_llseek,
};
static struct miscdevice vga_arb_device = {
MISC_DYNAMIC_MINOR, "vga_arbiter" , &vga_arb_device_fops
};
static int __init vga_arb_device_init(void )
{
int rc;
struct pci_dev *pdev;
rc = misc_register(&vga_arb_device);
if (rc < 0 )
pr_err("error %d registering device\n" , rc);
bus_register_notifier(&pci_bus_type, &pci_notifier);
/* Add all VGA class PCI devices by default */
pdev = NULL;
while ((pdev =
pci_get_subsys(PCI_ANY_ID, PCI_ANY_ID, PCI_ANY_ID,
PCI_ANY_ID, pdev)) != NULL) {
if (pci_is_vga(pdev))
vga_arbiter_add_pci_device(pdev);
}
pr_info("loaded\n" );
return rc;
}
subsys_initcall_sync(vga_arb_device_init);
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