/*
* Audio support data for mISDN_dsp .
*
* Copyright 2002 / 2003 by Andreas Eversberg ( jolly @ eversberg . eu )
* Rewritten by Peter
*
* This software may be used and distributed according to the terms
* of the GNU General Public License , incorporated herein by reference .
*
*/
#include <linux/delay.h>
#include <linux/mISDNif.h>
#include <linux/mISDNdsp.h>
#include <linux/export.h>
#include <linux/bitrev.h>
#include "core.h"
#include "dsp.h"
/* ulaw[unsigned char] -> signed 16-bit */
s32 dsp_audio_ulaw_to_s32[256 ];
/* alaw[unsigned char] -> signed 16-bit */
s32 dsp_audio_alaw_to_s32[256 ];
s32 *dsp_audio_law_to_s32;
EXPORT_SYMBOL(dsp_audio_law_to_s32);
/* signed 16-bit -> law */
u8 dsp_audio_s16_to_law[65536 ];
EXPORT_SYMBOL(dsp_audio_s16_to_law);
/* alaw -> ulaw */
u8 dsp_audio_alaw_to_ulaw[256 ];
/* ulaw -> alaw */
static u8 dsp_audio_ulaw_to_alaw[256 ];
u8 dsp_silence;
/*****************************************************
* generate table for conversion of s16 to alaw / ulaw *
*****************************************************/
#define AMI_MASK 0 x55
static inline unsigned char linear2alaw(short int linear)
{
int mask;
int seg;
int pcm_val;
static int seg_end[8 ] = {
0 xFF, 0 x1FF, 0 x3FF, 0 x7FF, 0 xFFF, 0 x1FFF, 0 x3FFF, 0 x7FFF
};
pcm_val = linear;
if (pcm_val >= 0 ) {
/* Sign (7th) bit = 1 */
mask = AMI_MASK | 0 x80;
} else {
/* Sign bit = 0 */
mask = AMI_MASK;
pcm_val = -pcm_val;
}
/* Convert the scaled magnitude to segment number. */
for (seg = 0 ; seg < 8 ; seg++) {
if (pcm_val <= seg_end[seg])
break ;
}
/* Combine the sign, segment, and quantization bits. */
return ((seg << 4 ) |
((pcm_val >> ((seg) ? (seg + 3 ) : 4 )) & 0 x0F)) ^ mask;
}
static inline short int alaw2linear(unsigned char alaw)
{
int i;
int seg;
alaw ^= AMI_MASK;
i = ((alaw & 0 x0F) << 4 ) + 8 /* rounding error */;
seg = (((int ) alaw & 0 x70) >> 4 );
if (seg)
i = (i + 0 x100) << (seg - 1 );
return (short int ) ((alaw & 0 x80) ? i : -i);
}
static inline short int ulaw2linear(unsigned char ulaw)
{
short mu, e, f, y;
static short etab[] = {0 , 132 , 396 , 924 , 1980 , 4092 , 8316 , 16764 };
mu = 255 - ulaw;
e = (mu & 0 x70) / 16 ;
f = mu & 0 x0f;
y = f * (1 << (e + 3 ));
y += etab[e];
if (mu & 0 x80)
y = -y;
return y;
}
#define BIAS 0 x84 /*!< define the add-in bias for 16 bit samples */
static unsigned char linear2ulaw(short sample)
{
static int exp_lut[256 ] = {
0 , 0 , 1 , 1 , 2 , 2 , 2 , 2 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 ,
7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 };
int sign, exponent, mantissa;
unsigned char ulawbyte;
/* Get the sample into sign-magnitude. */
sign = (sample >> 8 ) & 0 x80; /* set aside the sign */
if (sign != 0 )
sample = -sample; /* get magnitude */
/* Convert from 16 bit linear to ulaw. */
sample = sample + BIAS;
exponent = exp_lut[(sample >> 7 ) & 0 xFF];
mantissa = (sample >> (exponent + 3 )) & 0 x0F;
ulawbyte = ~(sign | (exponent << 4 ) | mantissa);
return ulawbyte;
}
void dsp_audio_generate_law_tables(void )
{
int i;
for (i = 0 ; i < 256 ; i++)
dsp_audio_alaw_to_s32[i] = alaw2linear(bitrev8((u8)i));
for (i = 0 ; i < 256 ; i++)
dsp_audio_ulaw_to_s32[i] = ulaw2linear(bitrev8((u8)i));
for (i = 0 ; i < 256 ; i++) {
dsp_audio_alaw_to_ulaw[i] =
linear2ulaw(dsp_audio_alaw_to_s32[i]);
dsp_audio_ulaw_to_alaw[i] =
linear2alaw(dsp_audio_ulaw_to_s32[i]);
}
}
void
dsp_audio_generate_s2law_table(void )
{
int i;
if (dsp_options & DSP_OPT_ULAW) {
/* generating ulaw-table */
for (i = -32768 ; i < 32768 ; i++) {
dsp_audio_s16_to_law[i & 0 xffff] =
bitrev8(linear2ulaw(i));
}
} else {
/* generating alaw-table */
for (i = -32768 ; i < 32768 ; i++) {
dsp_audio_s16_to_law[i & 0 xffff] =
bitrev8(linear2alaw(i));
}
}
}
/*
* the seven bit sample is the number of every second alaw - sample ordered by
* aplitude . 0 x00 is negative , 0 x7f is positive amplitude .
*/
u8 dsp_audio_seven2law[128 ];
u8 dsp_audio_law2seven[256 ];
/********************************************************************
* generate table for conversion law from / to 7 - bit alaw - like sample *
********************************************************************/
void
dsp_audio_generate_seven(void )
{
int i, j, k;
u8 spl;
u8 sorted_alaw[256 ];
/* generate alaw table, sorted by the linear value */
for (i = 0 ; i < 256 ; i++) {
j = 0 ;
for (k = 0 ; k < 256 ; k++) {
if (dsp_audio_alaw_to_s32[k]
< dsp_audio_alaw_to_s32[i])
j++;
}
sorted_alaw[j] = i;
}
/* generate tabels */
for (i = 0 ; i < 256 ; i++) {
/* spl is the source: the law-sample (converted to alaw) */
spl = i;
if (dsp_options & DSP_OPT_ULAW)
spl = dsp_audio_ulaw_to_alaw[i];
/* find the 7-bit-sample */
for (j = 0 ; j < 256 ; j++) {
if (sorted_alaw[j] == spl)
break ;
}
/* write 7-bit audio value */
dsp_audio_law2seven[i] = j >> 1 ;
}
for (i = 0 ; i < 128 ; i++) {
spl = sorted_alaw[i << 1 ];
if (dsp_options & DSP_OPT_ULAW)
spl = dsp_audio_alaw_to_ulaw[spl];
dsp_audio_seven2law[i] = spl;
}
}
/* mix 2*law -> law */
u8 dsp_audio_mix_law[65536 ];
/******************************************************
* generate mix table to mix two law samples into one *
******************************************************/
void
dsp_audio_generate_mix_table(void )
{
int i, j;
s32 sample;
i = 0 ;
while (i < 256 ) {
j = 0 ;
while (j < 256 ) {
sample = dsp_audio_law_to_s32[i];
sample += dsp_audio_law_to_s32[j];
if (sample > 32767 )
sample = 32767 ;
if (sample < -32768 )
sample = -32768 ;
dsp_audio_mix_law[(i << 8 ) | j] =
dsp_audio_s16_to_law[sample & 0 xffff];
j++;
}
i++;
}
}
/*************************************
* generate different volume changes *
*************************************/
static u8 dsp_audio_reduce8[256 ];
static u8 dsp_audio_reduce7[256 ];
static u8 dsp_audio_reduce6[256 ];
static u8 dsp_audio_reduce5[256 ];
static u8 dsp_audio_reduce4[256 ];
static u8 dsp_audio_reduce3[256 ];
static u8 dsp_audio_reduce2[256 ];
static u8 dsp_audio_reduce1[256 ];
static u8 dsp_audio_increase1[256 ];
static u8 dsp_audio_increase2[256 ];
static u8 dsp_audio_increase3[256 ];
static u8 dsp_audio_increase4[256 ];
static u8 dsp_audio_increase5[256 ];
static u8 dsp_audio_increase6[256 ];
static u8 dsp_audio_increase7[256 ];
static u8 dsp_audio_increase8[256 ];
static u8 *dsp_audio_volume_change[16 ] = {
dsp_audio_reduce8,
dsp_audio_reduce7,
dsp_audio_reduce6,
dsp_audio_reduce5,
dsp_audio_reduce4,
dsp_audio_reduce3,
dsp_audio_reduce2,
dsp_audio_reduce1,
dsp_audio_increase1,
dsp_audio_increase2,
dsp_audio_increase3,
dsp_audio_increase4,
dsp_audio_increase5,
dsp_audio_increase6,
dsp_audio_increase7,
dsp_audio_increase8,
};
void
dsp_audio_generate_volume_changes(void )
{
register s32 sample;
int i;
int num[] = { 110 , 125 , 150 , 175 , 200 , 300 , 400 , 500 };
int denum[] = { 100 , 100 , 100 , 100 , 100 , 100 , 100 , 100 };
i = 0 ;
while (i < 256 ) {
dsp_audio_reduce8[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[7 ] / num[7 ]) & 0 xffff];
dsp_audio_reduce7[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[6 ] / num[6 ]) & 0 xffff];
dsp_audio_reduce6[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[5 ] / num[5 ]) & 0 xffff];
dsp_audio_reduce5[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[4 ] / num[4 ]) & 0 xffff];
dsp_audio_reduce4[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[3 ] / num[3 ]) & 0 xffff];
dsp_audio_reduce3[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[2 ] / num[2 ]) & 0 xffff];
dsp_audio_reduce2[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[1 ] / num[1 ]) & 0 xffff];
dsp_audio_reduce1[i] = dsp_audio_s16_to_law[
(dsp_audio_law_to_s32[i] * denum[0 ] / num[0 ]) & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[0 ] / denum[0 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[1 ] / denum[1 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[2 ] / denum[2 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[3 ] / denum[3 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[4 ] / denum[4 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[5 ] / denum[5 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[6 ] / denum[6 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0 xffff];
sample = dsp_audio_law_to_s32[i] * num[7 ] / denum[7 ];
if (sample < -32768 )
sample = -32768 ;
else if (sample > 32767 )
sample = 32767 ;
dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0 xffff];
i++;
}
}
/**************************************
* change the volume of the given skb *
**************************************/
/* this is a helper function for changing volume of skb. the range may be
* - 8 to 8 , which is a shift to the power of 2 . 0 = = no volume , 3 = = volume * 8
*/
void
dsp_change_volume(struct sk_buff *skb, int volume)
{
u8 *volume_change;
int i, ii;
u8 *p;
int shift;
if (volume == 0 )
return ;
/* get correct conversion table */
if (volume < 0 ) {
shift = volume + 8 ;
if (shift < 0 )
shift = 0 ;
} else {
shift = volume + 7 ;
if (shift > 15 )
shift = 15 ;
}
volume_change = dsp_audio_volume_change[shift];
i = 0 ;
ii = skb->len;
p = skb->data;
/* change volume */
while (i < ii) {
*p = volume_change[*p];
p++;
i++;
}
}
Messung V0.5 in Prozent C=93 H=80 G=86
¤ Dauer der Verarbeitung: 0.18 Sekunden
(vorverarbeitet am 2026-09-28)
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