/*
* Copyright 2023 Advanced Micro Devices , Inc .
*
* Permission is hereby granted , free of charge , to any person obtaining a
* copy of this software and associated documentation files ( the " Software " ) ,
* to deal in the Software without restriction , including without limitation
* the rights to use , copy , modify , merge , publish , distribute , sublicense ,
* and / or sell copies of the Software , and to permit persons to whom the
* Software is furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
* THE COPYRIGHT HOLDER ( S ) OR AUTHOR ( S ) BE LIABLE FOR ANY CLAIM , DAMAGES OR
* OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE ,
* ARISING FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE .
*
* Authors : AMD
*
*/
#include "amdgpu_dm_replay.h"
#include "dc_dmub_srv.h"
#include "dc.h"
#include "dm_helpers.h"
#include "amdgpu_dm.h"
#include "modules/power/power_helpers.h"
#include "dmub/inc/dmub_cmd.h"
#include "dc/inc/link.h"
/*
* amdgpu_dm_link_supports_replay ( ) - check if the link supports replay
* @ link : link
* @ aconnector : aconnector
*
*/
bool amdgpu_dm_link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
{
struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state);
struct dpcd_caps *dpcd_caps = &link->dpcd_caps;
struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps;
if (!state->freesync_capable)
return false ;
if (!aconnector->vsdb_info.replay_mode)
return false ;
// Check the eDP version
if (dpcd_caps->edp_rev < EDP_REVISION_13)
return false ;
if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP)
return false ;
// Check adaptive sync support cap
if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT)
return false ;
// Sink shall populate line deviation information
if (dpcd_caps->pr_info.pixel_deviation_per_line == 0 ||
dpcd_caps->pr_info.max_deviation_line == 0 )
return false ;
return true ;
}
/*
* amdgpu_dm_set_replay_caps ( ) - setup Replay capabilities
* @ link : link
* @ aconnector : aconnector
*
*/
bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
{
struct replay_config pr_config = { 0 };
union replay_debug_flags *debug_flags = NULL;
struct dc *dc = link->ctx->dc;
// If Replay is already set to support, return true to skip checks
if (link->replay_settings.config.replay_supported)
return true ;
if (!dc_is_embedded_signal(link->connector_signal))
return false ;
if (link->panel_config.psr.disallow_replay)
return false ;
if (!amdgpu_dm_link_supports_replay(link, aconnector))
return false ;
if (!dc->ctx->dmub_srv || !dc->ctx->dmub_srv->dmub ||
!dc->ctx->dmub_srv->dmub->feature_caps.replay_supported)
return false ;
// Mark Replay is supported in pr_config
pr_config.replay_supported = true ;
debug_flags = (union replay_debug_flags *)&pr_config.debug_flags;
debug_flags->u32All = 0 ;
debug_flags->bitfields.visual_confirm =
link->ctx->dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY;
init_replay_config(link, &pr_config);
return true ;
}
/*
* amdgpu_dm_link_setup_replay ( ) - configure replay link
* @ link : link
* @ aconnector : aconnector
*
*/
bool amdgpu_dm_link_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
{
struct replay_config *pr_config;
if (link == NULL || aconnector == NULL)
return false ;
pr_config = &link->replay_settings.config;
if (!pr_config->replay_supported)
return false ;
pr_config->replay_power_opt_supported = 0 x11;
pr_config->replay_smu_opt_supported = false ;
pr_config->replay_enable_option |= pr_enable_option_static_screen;
pr_config->replay_support_fast_resync_in_ultra_sleep_mode = aconnector->max_vfreq >= 2 * aconnector->min_vfreq;
pr_config->replay_timing_sync_supported = false ;
if (!pr_config->replay_timing_sync_supported)
pr_config->replay_enable_option &= ~pr_enable_option_general_ui;
link->replay_settings.replay_feature_enabled = true ;
return true ;
}
/*
* amdgpu_dm_replay_enable ( ) - enable replay f / w
* @ stream : stream state
*
* Return : true if success
*/
bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool wait)
{
bool replay_active = true ;
struct dc_link *link = NULL;
if (stream == NULL)
return false ;
link = stream->link;
if (link) {
link->dc->link_srv->edp_setup_replay(link, stream);
link->dc->link_srv->edp_set_coasting_vtotal(link, stream->timing.v_total);
DRM_DEBUG_DRIVER("Enabling replay...\n" );
link->dc->link_srv->edp_set_replay_allow_active(link, &replay_active, wait, false , NULL);
return true ;
}
return false ;
}
/*
* amdgpu_dm_replay_disable ( ) - disable replay f / w
* @ stream : stream state
*
* Return : true if success
*/
bool amdgpu_dm_replay_disable(struct dc_stream_state *stream)
{
bool replay_active = false ;
struct dc_link *link = NULL;
if (stream == NULL)
return false ;
link = stream->link;
if (link) {
DRM_DEBUG_DRIVER("Disabling replay...\n" );
link->dc->link_srv->edp_set_replay_allow_active(stream->link, &replay_active, true , false , NULL);
return true ;
}
return false ;
}
/*
* amdgpu_dm_replay_disable_all ( ) - disable replay f / w
* if replay is enabled on any stream
*
* Return : true if success
*/
bool amdgpu_dm_replay_disable_all(struct amdgpu_display_manager *dm)
{
DRM_DEBUG_DRIVER("Disabling replay if replay is enabled on any stream\n" );
return dc_set_replay_allow_active(dm->dc, false );
}
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(vorverarbeitet am 2026-10-04)
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