/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* INET An implementation of the TCP / IP protocol suite for the LINUX
* operating system . INET is implemented using the BSD Socket
* interface as the means of communication with the user level .
*
* IP / TCP / UDP checksumming routines
*
* Xtensa version : Copyright ( C ) 2001 Tensilica , Inc . by Kevin Chea
* Optimized by Joe Taylor
*/
#include <linux/errno.h>
#include <linux/linkage.h>
#include <asm/asmmacro.h>
#include <asm/core.h>
/*
* computes a partial checksum , e . g . for TCP / UDP fragments
*/
/*
* unsigned int csum_partial ( const unsigned char * buf , int len ,
* unsigned int sum ) ;
* a2 = buf
* a3 = len
* a4 = sum
*
* This function assumes 2 - or 4 - byte alignment . Other alignments will fail !
*/
/* ONES_ADD converts twos-complement math to ones-complement. */
#define ONES_ADD(sum, val) \
add sum, sum, val ; \
bgeu sum, val, 99 f ; \
addi sum, sum, 1 ; \
99 : ;
.text
ENTRY(csum_partial)
/*
* Experiments with Ethernet and SLIP connections show that buf
* is aligned on either a 2 - byte or 4 - byte boundary .
*/
abi_entry_default
extui a5, a2, 0 , 2
bnez a5, 8 f /* branch if 2-byte aligned */
/* Fall-through on common case, 4-byte alignment */
1 :
srli a5, a3, 5 /* 32-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a5, 2 f
#else
beqz a5, 2 f
slli a5, a5, 5
add a5, a5, a2 /* a5 = end of last 32-byte chunk */
.Loop1:
#endif
l32i a6, a2, 0
l32i a7, a2, 4
ONES_ADD(a4, a6)
ONES_ADD(a4, a7)
l32i a6, a2, 8
l32i a7, a2, 12
ONES_ADD(a4, a6)
ONES_ADD(a4, a7)
l32i a6, a2, 16
l32i a7, a2, 20
ONES_ADD(a4, a6)
ONES_ADD(a4, a7)
l32i a6, a2, 24
l32i a7, a2, 28
ONES_ADD(a4, a6)
ONES_ADD(a4, a7)
addi a2, a2, 4 *8
#if !XCHAL_HAVE_LOOPS
blt a2, a5, .Loop1
#endif
2 :
extui a5, a3, 2 , 3 /* remaining 4-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a5, 3 f
#else
beqz a5, 3 f
slli a5, a5, 2
add a5, a5, a2 /* a5 = end of last 4-byte chunk */
.Loop2:
#endif
l32i a6, a2, 0
ONES_ADD(a4, a6)
addi a2, a2, 4
#if !XCHAL_HAVE_LOOPS
blt a2, a5, .Loop2
#endif
3 :
_bbci.l a3, 1 , 5 f /* remaining 2-byte chunk */
l16ui a6, a2, 0
ONES_ADD(a4, a6)
addi a2, a2, 2
5 :
_bbci.l a3, 0 , 7 f /* remaining 1-byte chunk */
6 : l8ui a6, a2, 0
#ifdef __XTENSA_EB__
slli a6, a6, 8 /* load byte into bits 8..15 */
#endif
ONES_ADD(a4, a6)
7 :
mov a2, a4
abi_ret_default
/* uncommon case, buf is 2-byte aligned */
8 :
beqz a3, 7 b /* branch if len == 0 */
beqi a3, 1 , 6 b /* branch if len == 1 */
extui a5, a2, 0 , 1
bnez a5, 8 f /* branch if 1-byte aligned */
l16ui a6, a2, 0 /* common case, len >= 2 */
ONES_ADD(a4, a6)
addi a2, a2, 2 /* adjust buf */
addi a3, a3, -2 /* adjust len */
j 1 b /* now buf is 4-byte aligned */
/* case: odd-byte aligned, len > 1
* This case is dog slow , so don ' t give us an odd address .
* ( I don ' t think this ever happens , but just in case . )
*/
8 :
srli a5, a3, 2 /* 4-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a5, 2 f
#else
beqz a5, 2 f
slli a5, a5, 2
add a5, a5, a2 /* a5 = end of last 4-byte chunk */
.Loop3:
#endif
l8ui a6, a2, 0 /* bits 24..31 */
l16ui a7, a2, 1 /* bits 8..23 */
l8ui a8, a2, 3 /* bits 0.. 8 */
#ifdef __XTENSA_EB__
slli a6, a6, 24
#else
slli a8, a8, 24
#endif
slli a7, a7, 8
or a7, a7, a6
or a7, a7, a8
ONES_ADD(a4, a7)
addi a2, a2, 4
#if !XCHAL_HAVE_LOOPS
blt a2, a5, .Loop3
#endif
2 :
_bbci.l a3, 1 , 3 f /* remaining 2-byte chunk, still odd addr */
l8ui a6, a2, 0
l8ui a7, a2, 1
#ifdef __XTENSA_EB__
slli a6, a6, 8
#else
slli a7, a7, 8
#endif
or a7, a7, a6
ONES_ADD(a4, a7)
addi a2, a2, 2
3 :
j 5 b /* branch to handle the remaining byte */
ENDPROC(csum_partial)
EXPORT_SYMBOL(csum_partial)
/*
* Copy from ds while checksumming , otherwise like csum_partial
*/
/*
unsigned int csum_partial_copy_generic ( const char * src , char * dst , int len )
a2 = src
a3 = dst
a4 = len
a5 = sum
a8 = temp
a9 = temp
a10 = temp
This function is optimized for 4 - byte aligned addresses . Other
alignments work , but not nearly as efficiently .
*/
ENTRY(csum_partial_copy_generic)
abi_entry_default
movi a5, -1
or a10, a2, a3
/* We optimize the following alignment tests for the 4-byte
aligned case . Two bbsi . l instructions might seem more optimal
( commented out below ) . However , both labels 5 : and 3 : are out
of the imm8 range , so the assembler relaxes them into
equivalent bbci . l , j combinations , which is actually
slower. */
extui a9, a10, 0 , 2
beqz a9, 1 f /* branch if both are 4-byte aligned */
bbsi.l a10, 0 , 5 f /* branch if one address is odd */
j 3 f /* one address is 2-byte aligned */
/* _bbsi.l a10, 0, 5f */ /* branch if odd address */
/* _bbsi.l a10, 1, 3f */ /* branch if 2-byte-aligned address */
1 :
/* src and dst are both 4-byte aligned */
srli a10, a4, 5 /* 32-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a10, 2 f
#else
beqz a10, 2 f
slli a10, a10, 5
add a10, a10, a2 /* a10 = end of last 32-byte src chunk */
.Loop5:
#endif
EX(10 f) l32i a9, a2, 0
EX(10 f) l32i a8, a2, 4
EX(10 f) s32i a9, a3, 0
EX(10 f) s32i a8, a3, 4
ONES_ADD(a5, a9)
ONES_ADD(a5, a8)
EX(10 f) l32i a9, a2, 8
EX(10 f) l32i a8, a2, 12
EX(10 f) s32i a9, a3, 8
EX(10 f) s32i a8, a3, 12
ONES_ADD(a5, a9)
ONES_ADD(a5, a8)
EX(10 f) l32i a9, a2, 16
EX(10 f) l32i a8, a2, 20
EX(10 f) s32i a9, a3, 16
EX(10 f) s32i a8, a3, 20
ONES_ADD(a5, a9)
ONES_ADD(a5, a8)
EX(10 f) l32i a9, a2, 24
EX(10 f) l32i a8, a2, 28
EX(10 f) s32i a9, a3, 24
EX(10 f) s32i a8, a3, 28
ONES_ADD(a5, a9)
ONES_ADD(a5, a8)
addi a2, a2, 32
addi a3, a3, 32
#if !XCHAL_HAVE_LOOPS
blt a2, a10, .Loop5
#endif
2 :
extui a10, a4, 2 , 3 /* remaining 4-byte chunks */
extui a4, a4, 0 , 2 /* reset len for general-case, 2-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a10, 3 f
#else
beqz a10, 3 f
slli a10, a10, 2
add a10, a10, a2 /* a10 = end of last 4-byte src chunk */
.Loop6:
#endif
EX(10 f) l32i a9, a2, 0
EX(10 f) s32i a9, a3, 0
ONES_ADD(a5, a9)
addi a2, a2, 4
addi a3, a3, 4
#if !XCHAL_HAVE_LOOPS
blt a2, a10, .Loop6
#endif
3 :
/*
Control comes to here in two cases : ( 1 ) It may fall through
to here from the 4 - byte alignment case to process , at most ,
one 2 - byte chunk . ( 2 ) It branches to here from above if
either src or dst is 2 - byte aligned , and we process all bytes
here , except for perhaps a trailing odd byte . It ' s
inefficient , so align your addresses to 4 - byte boundaries .
a2 = src
a3 = dst
a4 = len
a5 = sum
*/
srli a10, a4, 1 /* 2-byte chunks */
#if XCHAL_HAVE_LOOPS
loopgtz a10, 4 f
#else
beqz a10, 4 f
slli a10, a10, 1
add a10, a10, a2 /* a10 = end of last 2-byte src chunk */
.Loop7:
#endif
EX(10 f) l16ui a9, a2, 0
EX(10 f) s16i a9, a3, 0
ONES_ADD(a5, a9)
addi a2, a2, 2
addi a3, a3, 2
#if !XCHAL_HAVE_LOOPS
blt a2, a10, .Loop7
#endif
4 :
/* This section processes a possible trailing odd byte. */
_bbci.l a4, 0 , 8 f /* 1-byte chunk */
EX(10 f) l8ui a9, a2, 0
EX(10 f) s8i a9, a3, 0
#ifdef __XTENSA_EB__
slli a9, a9, 8 /* shift byte to bits 8..15 */
#endif
ONES_ADD(a5, a9)
8 :
mov a2, a5
abi_ret_default
5 :
/* Control branch to here when either src or dst is odd. We
process all bytes using 8 - bit accesses . Grossly inefficient ,
so don't feed us an odd address. */
srli a10, a4, 1 /* handle in pairs for 16-bit csum */
#if XCHAL_HAVE_LOOPS
loopgtz a10, 6 f
#else
beqz a10, 6 f
slli a10, a10, 1
add a10, a10, a2 /* a10 = end of last odd-aligned, 2-byte src chunk */
.Loop8:
#endif
EX(10 f) l8ui a9, a2, 0
EX(10 f) l8ui a8, a2, 1
EX(10 f) s8i a9, a3, 0
EX(10 f) s8i a8, a3, 1
#ifdef __XTENSA_EB__
slli a9, a9, 8 /* combine into a single 16-bit value */
#else /* for checksum computation */
slli a8, a8, 8
#endif
or a9, a9, a8
ONES_ADD(a5, a9)
addi a2, a2, 2
addi a3, a3, 2
#if !XCHAL_HAVE_LOOPS
blt a2, a10, .Loop8
#endif
6 :
j 4 b /* process the possible trailing odd byte */
ENDPROC(csum_partial_copy_generic)
EXPORT_SYMBOL(csum_partial_copy_generic)
# Exception handler:
.section .fixup, "ax"
10 :
movi a2, 0
abi_ret_default
.previous
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