/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/viewpt3d.hxx>
Viewport3D::Viewport3D() :
m_aVRP(0 , 0 , 5 ),
m_aVPN(0 , 0 , 1 ),
m_aVUV(0 , 1 , 1 ),
m_aPRP(0 , 0 , 2 ),
m_eProjection(ProjectionType::Perspective),
m_aDeviceRect(Point(0 ,0 ), Size(-1 ,-1 )),
m_aViewPoint (0 , 0 , 5000 ),
m_bTfValid(false )
{
m_aViewWin.X = -1 ; m_aViewWin.Y = -1 ;
m_aViewWin.W = 2 ; m_aViewWin.H = 2 ;
}
// Set ViewWindow (in View coordinates)
void Viewport3D::SetViewWindow(double fX, double fY, double fW, double fH)
{
m_aViewWin.X = fX;
m_aViewWin.Y = fY;
if ( fW > 0 ) m_aViewWin.W = fW;
else m_aViewWin.W = 1 .0 ;
if ( fH > 0 ) m_aViewWin.H = fH;
else m_aViewWin.H = 1 .0 ;
}
// Returns observer position (PRP) in world coordinates
const basegfx::B3DPoint& Viewport3D::GetViewPoint()
{
// Calculate View transformations matrix
if ( !m_bTfValid )
{
double fV, fXupVp, fYupVp;
m_aViewPoint = m_aVRP + m_aVPN * m_aPRP.getZ();
// Reset to Identity matrix
m_aViewTf.identity();
// shift in the origin
m_aViewTf.translate(-m_aVRP.getX(), -m_aVRP.getY(), -m_aVRP.getZ());
// fV = Length of the projection of aVPN on the yz plane:
fV = m_aVPN.getYZLength();
if ( fV != 0 )
{
basegfx::B3DHomMatrix aTemp;
const double fSin(m_aVPN.getY() / fV);
const double fCos(m_aVPN.getZ() / fV);
aTemp.set(2 , 2 , fCos);
aTemp.set(1 , 1 , fCos);
aTemp.set(2 , 1 , fSin);
aTemp.set(1 , 2 , -fSin);
m_aViewTf *= aTemp;
}
{
basegfx::B3DHomMatrix aTemp;
const double fSin(-m_aVPN.getX());
const double fCos(fV);
aTemp.set(2 , 2 , fCos);
aTemp.set(0 , 0 , fCos);
aTemp.set(0 , 2 , fSin);
aTemp.set(2 , 0 , -fSin);
m_aViewTf *= aTemp;
}
// Convert X- and Y- coordinates of the view up vector to the
// (preliminary) view coordinate system.
fXupVp = m_aViewTf.get(0 , 0 ) * m_aVUV.getX() + m_aViewTf.get(0 , 1 ) * m_aVUV.getY() + m_aViewTf.get(0 , 2 ) * m_aVUV.getZ();
fYupVp = m_aViewTf.get(1 , 0 ) * m_aVUV.getX() + m_aViewTf.get(1 , 1 ) * m_aVUV.getY() + m_aViewTf.get(1 , 2 ) * m_aVUV.getZ();
fV = std::hypot(fXupVp, fYupVp);
if ( fV != 0 )
{
basegfx::B3DHomMatrix aTemp;
const double fSin(fXupVp / fV);
const double fCos(fYupVp / fV);
aTemp.set(1 , 1 , fCos);
aTemp.set(0 , 0 , fCos);
aTemp.set(1 , 0 , fSin);
aTemp.set(0 , 1 , -fSin);
m_aViewTf *= aTemp;
}
m_bTfValid = true ;
}
return m_aViewPoint;
}
void Viewport3D::SetDeviceWindow(const tools::Rectangle& rRect)
{
m_aDeviceRect = rRect;
}
// Set View Reference Point
void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP)
{
m_aVRP = rNewVRP;
m_bTfValid = false ;
}
// Set View Plane Normal
void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN)
{
m_aVPN = rNewVPN;
m_aVPN.normalize();
m_bTfValid = false ;
}
// Set View Up Vector
void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV)
{
m_aVUV = rNewVUV;
m_bTfValid = false ;
}
// Set Center Of Projection
void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP)
{
m_aPRP = rNewPRP;
m_aPRP.setX(0 .0 );
m_aPRP.setY(0 .0 );
m_bTfValid = false ;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
Messung V0.5 in Prozent C=89 H=100 G=94
¤ Dauer der Verarbeitung: 0.10 Sekunden
(vorverarbeitet am 2026-09-28)
¤
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