namespace sdr::properties
{ class CustomShapeProperties final : public TextProperties
{ private: void UpdateTextFrameStatus(bool bInvalidateRenderGeometry);
// create a new itemset virtual SfxItemSet CreateObjectSpecificItemSet(SfxItemPool& rPool) override;
// test changeability for a single item virtualbool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = nullptr) const override;
// Called after ItemChange() is done for all items. Allows local reactions on // specific item changes virtualvoid PostItemChange(const sal_uInt16 nWhich) override;
// clear single item direct, do not do any notifies or things like that. // Also supports complete deletion of items when default parameter 0 is used. virtualvoid ClearObjectItemDirect(const sal_uInt16 nWhich) override;
public:
// set a new StyleSheet and broadcast virtualvoid SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr, bool bBroadcast, bool bAdjustTextFrameWidthAndHeight = true) override;
// force default attributes for a specific object type, called from // DefaultProperties::GetObjectItemSet() if a new ItemSet is created virtualvoid ForceDefaultAttributes() override;
// Clone() operator, normally just calls the local copy constructor virtual std::unique_ptr<BaseProperties> Clone(SdrObject& rObj) const override;
// This is the notifier from SfxListener virtualvoid Notify(SfxBroadcaster& rBC, const SfxHint& rHint) override;
};
} // end of namespace sdr::properties
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