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module com { module sun { module star { module rendering {
/** This are the possible repeat modes for animations.<p>
These constants determine how the [ 0 , 1 ] parameter range of the
animation is driven through , thus defining the possible repeat
modes . < p >
@ since OOo 2 . 0
*/
constants AnimationRepeat
{
/** The [0,1] parameter range is swept through exactly once.<p>
The [ 0 , 1 ] parameter range is swept through exactly once ,
starting with 0 and ending with 1 . < p >
*/
const byte ONE_SHOT=0 ;
/** The [0,1] parameter range is swept through exactly twice.<p>
The [ 0 , 1 ] parameter range is swept through exactly twice ,
starting with 0 , going to 1 , and going back to 0 . When
plotting the value over time , this yields a triangle curve . < p >
*/
const byte ONE_SHOT_PINGPONG=1 ;
/** The [0,1] parameter range is swept through infinitely.<p>
The [ 0 , 1 ] parameter range is swept through infinitely ,
starting with 0 , going to 1 , and going back to 0 , and then
starting again . When plotting the value over time , this yields
a repeated triangle curve . < p >
*/
const byte PINGPONG=2 ;
/** The [0,1] parameter range is swept through infinitely.<p>
The [ 0 , 1 ] parameter range is swept through infinitely ,
starting with 0 , going to 1 , and starting with 0 again . When
plotting the value over time , this yields a repeated saw - tooth
curve . < p >
*/
const byte REPEAT=3 ;
};
}; }; }; };
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