/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project .
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <sal/config.h>
#include <span>
#include <action.hxx>
#include <cppcanvas/canvas.hxx>
#include <cppcanvas/renderer.hxx>
class VirtualDevice;
class Point;
class Size;
class Color;
/* Definition of internal::TextActionFactory */
namespace cppcanvas::internal
{
struct OutDevState;
/** Creates encapsulated converters between GDIMetaFile and
XCanvas . The Canvas argument is deliberately placed at the
constructor , to force reconstruction of this object for a
new canvas . This considerably eases internal state
handling , since a lot of the internal state ( e . g . fonts ,
text layout ) is Canvas - dependent .
*/
namespace TextActionFactory
{
/** Create text action, optionally shadow/relief effect
Note that this method accepts all coordinates in
logical coordinates .
@ param pDXArray
Pointer to array of logical character offsets ( or NULL )
@ param bSubsettable
When this parameter is set to true , the generated
action might consume slightly more memory , but is
subsettable ( Action : : render ( Subset ) works on
characters )
*/
std::shared_ptr<Action> createTextAction( const ::Point& rStartPoint,
const ::Size& rReliefOffset,
const ::Color& rReliefColor,
const ::Size& rShadowOffset,
const ::Color& rShadowColor,
const ::Color& rTextFillColor,
const OUString& rText,
sal_Int32 nStartPos,
sal_Int32 nLen,
KernArraySpan pDXArray,
std::span<const sal_Bool> pKashidaArray,
VirtualDevice& rVDev,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const Renderer::Parameters& rParms,
bool bSubsettable );
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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