Quelle dx_canvashelper.hxx
Sprache: C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
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* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/XBitmapCanvas.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/vector/b2dsize.hxx>
#include "dx_graphicsprovider.hxx"
#include "dx_gdiplususer.hxx"
#include "dx_impltools.hxx"
namespace dxcanvas
{
/** Helper class for basic canvas functionality. Also offers
optional backbuffer painting , when providing it with a second
HDC to render into .
*/
class CanvasHelper
{
public :
CanvasHelper();
/// make noncopyable
CanvasHelper(const CanvasHelper&) = delete ;
const CanvasHelper& operator =(const CanvasHelper&) = delete ;
/// Release all references
void disposing();
/** Initialize canvas helper
This method late - initializes the canvas helper , providing
it with the necessary device and output objects . Note that
the CanvasHelper does < em > not < / em > take ownership of the
passed rDevice reference , nor does it perform any
reference counting . Thus , to prevent the reference counted
SpriteCanvas object from deletion , the user of this class
is responsible for holding ref - counted references itself !
@ param rDevice
Reference device this canvas is associated with
*/
void setDevice( css::rendering::XGraphicDevice& rDevice );
/** Set the target for rendering operations
@ param rTarget
Render target
*/
void setTarget( const GraphicsProviderSharedPtr& rTarget );
/** Set the target for rendering operations
@ param rTarget
Render target
@ param rOutputOffset
Output offset in pixel
*/
void setTarget( const GraphicsProviderSharedPtr& rTarget,
const ::basegfx::B2ISize& rOutputOffset );
// CanvasHelper functionality
// ==========================
// XCanvas (only providing, not implementing the
// interface. Also note subtle method parameter differences)
void clear();
void drawPoint( const css::rendering::XCanvas* pCanvas,
const css::geometry::RealPoint2D& aPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
void drawLine( const css::rendering::XCanvas* pCanvas,
const css::geometry::RealPoint2D& aStartPoint,
const css::geometry::RealPoint2D& aEndPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
void drawBezier( const css::rendering::XCanvas* pCanvas,
const css::geometry::RealBezierSegment2D& aBezierSegment,
const css::geometry::RealPoint2D& aEndPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XCachedPrimitive >
drawPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XCachedPrimitive >
strokePolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::rendering::StrokeAttributes& strokeAttributes );
css::uno::Reference< css::rendering::XCachedPrimitive >
strokeTexturedPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence<
css::rendering::Texture >& textures,
const css::rendering::StrokeAttributes& strokeAttributes );
css::uno::Reference< css::rendering::XCachedPrimitive >
strokeTextureMappedPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence<
css::rendering::Texture >& textures,
const css::uno::Reference<
css::geometry::XMapping2D >& xMapping,
const css::rendering::StrokeAttributes& strokeAttributes );
css::uno::Reference< css::rendering::XPolyPolygon2D >
queryStrokeShapes( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::rendering::StrokeAttributes& strokeAttributes );
css::uno::Reference< css::rendering::XCachedPrimitive >
fillPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XCachedPrimitive >
fillTexturedPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence<
css::rendering::Texture >& textures );
css::uno::Reference< css::rendering::XCachedPrimitive >
fillTextureMappedPolyPolygon( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence<
css::rendering::Texture >& textures,
const css::uno::Reference<
css::geometry::XMapping2D >& xMapping );
css::uno::Reference< css::rendering::XCanvasFont >
createFont( const css::rendering::XCanvas* pCanvas,
const css::rendering::FontRequest& fontRequest,
const css::uno::Sequence<
css::beans::PropertyValue >& extraFontProperties,
const css::geometry::Matrix2D& fontMatrix );
css::uno::Sequence< css::rendering::FontInfo >
queryAvailableFonts( const css::rendering::XCanvas* pCanvas,
const css::rendering::FontInfo& aFilter,
const css::uno::Sequence<
css::beans::PropertyValue >& aFontProperties );
css::uno::Reference< css::rendering::XCachedPrimitive >
drawText( const css::rendering::XCanvas* pCanvas,
const css::rendering::StringContext& text,
const css::uno::Reference<
css::rendering::XCanvasFont >& xFont,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
sal_Int8 textDirection );
css::uno::Reference< css::rendering::XCachedPrimitive >
drawTextLayout( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XTextLayout >& laidOutText,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XCachedPrimitive >
drawBitmap( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XBitmap >& xBitmap,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XCachedPrimitive >
drawBitmapModulated( const css::rendering::XCanvas* pCanvas,
const css::uno::Reference<
css::rendering::XBitmap >& xBitmap,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
css::uno::Reference< css::rendering::XGraphicDevice >
getDevice();
// Flush drawing queue to screen
void flush() const ;
/** Called from XCanvas base classes, to notify that content
is _ about_ to change
*/
void modifying() {}
protected :
/// Refcounted global GDI+ state container
GDIPlusUserSharedPtr mpGdiPlusUser;
/** Phyical output device
Deliberately not a refcounted reference , because of
potential circular references for spritecanvas .
*/
css::rendering::XGraphicDevice* mpDevice;
/// Provides the Gdiplus::Graphics to render into
GraphicsProviderSharedPtr mpGraphicsProvider;
bool needOutput() const { return bool (mpGraphicsProvider); };
// returns transparency of color
void setupGraphicsState( GraphicsSharedPtr const & rGraphics,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState );
Gdiplus::CompositingMode calcCompositingMode( sal_Int8 nMode );
/// Current (transformation-independent) output buffer offset
::basegfx::B2ISize maOutputOffset;
};
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
Messung V0.5 in Prozent C=98 H=97 G=97
¤ Dauer der Verarbeitung: 0.22 Sekunden
(vorverarbeitet am 2026-09-28)
¤
*© Formatika GbR, Deutschland
2026-10-09
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