Eine aufbereitete Darstellung der Quelle

 
     
 
 
Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 

Benutzer

Quelle  gskvulkanimageprivate.h

  Sprache: C
 

#pragma once

#include "gskgpuimageprivate.h"
#include "gskvulkandeviceprivate.h"

#include "gdk/gdkdmabufprivate.h"

#ifdef GDK_WINDOWING_WIN32
#include <gdk/win32/gdkwin32.h>
#endif

G_BEGIN_DECLS

#define GSK_TYPE_VULKAN_IMAGE (gsk_vulkan_image_get_type ())

G_DECLARE_FINAL_TYPE (GskVulkanImage, gsk_vulkan_image, GSK, VULKAN_IMAGE, GskGpuImage)

GskGpuImage *           gsk_vulkan_image_new_for_swapchain              (GskVulkanDevice        *device,
                                                                         VkImage                 image,
                                                                         VkFormat                format,
                                                                         GdkMemoryFormat         memory_format,
                                                                         gsize                   width,
                                                                         gsize                   height);

GskGpuImage *           gsk_vulkan_image_new_for_atlas                  (GskVulkanDevice        *device,
                                                                         gsize                   width,
                                                                         gsize                   height);
GskGpuImage *           gsk_vulkan_image_new_for_offscreen              (GskVulkanDevice        *device,
                                                                         gboolean                with_mipmap,
                                                                         GdkMemoryFormat         preferred_format,
                                                                         gboolean                try_srgb,
                                                                         gsize                   width,
                                                                         gsize                   height);
GskGpuImage *           gsk_vulkan_image_new_for_upload                 (GskVulkanDevice        *device,
                                                                         gboolean                with_mipmap,
                                                                         GdkMemoryFormat         format,
                                                                         GskGpuConversion        conv,
                                                                         gsize                   width,
                                                                         gsize                   height);
#ifdef HAVE_DMABUF
GskGpuImage *           gsk_vulkan_image_new_dmabuf                     (GskVulkanDevice        *device,
                                                                         GdkMemoryFormat         format,
                                                                         gboolean                try_srgb,
                                                                         gsize                   width,
                                                                         gsize                   height);
GskGpuImage *           gsk_vulkan_image_new_for_dmabuf                 (GskVulkanDevice        *device,
                                                                         gsize                   width,
                                                                         gsize                   height,
                                                                         const GdkDmabuf        *dmabuf,
                                                                         gboolean                premultiplied,
                                                                         GskGpuConversion        conv);
GdkTexture *            gsk_vulkan_image_to_dmabuf_texture              (GskVulkanImage         *self,
                                                                         GdkColorState          *color_state);
#endif
#ifdef GDK_WINDOWING_WIN32
GskGpuImage *           gsk_vulkan_image_new_for_d3d12resource          (GskVulkanDevice        *device,
                                                                         ID3D12Resource         *resource,
                                                                         HANDLE                  resource_handle,
                                                                         ID3D12Fence            *fence,
                                                                         HANDLE                  fence_handle,
                                                                         guint64                 fence_wait,
                                                                         gboolean                premultiplied);
#endif

guchar *                gsk_vulkan_image_get_data                       (GskVulkanImage         *self,
                                                                         GdkMemoryLayout        *out_layout);

GskVulkanYcbcr *        gsk_vulkan_image_get_ycbcr                      (GskVulkanImage         *self);
VkDescriptorSet         gsk_vulkan_image_get_vk_descriptor_set          (GskVulkanImage         *self,
                                                                         GskGpuSampler           sampler,
                                                                         gboolean                as_mask);
VkPipelineStageFlags    gsk_vulkan_image_get_vk_pipeline_stage          (GskVulkanImage         *self);
VkImageLayout           gsk_vulkan_image_get_vk_image_layout            (GskVulkanImage         *self);
VkAccessFlags           gsk_vulkan_image_get_vk_access                  (GskVulkanImage         *self);
void                    gsk_vulkan_image_set_vk_image_layout            (GskVulkanImage         *self,
                                                                         VkPipelineStageFlags    stage,
                                                                         VkImageLayout           image_layout,
                                                                         VkAccessFlags           access);
void                    gsk_vulkan_image_transition                     (GskVulkanImage         *self,
                                                                         GskVulkanSemaphores    *semaphores,
                                                                         VkCommandBuffer         command_buffer,
                                                                         VkPipelineStageFlags    stage,
                                                                         VkImageLayout           image_layout,
                                                                         VkAccessFlags           access);
#define gdk_vulkan_image_transition_shader(image) \
  gsk_vulkan_image_transition ((image), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, \
                               VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_SHADER_READ_BIT)

VkImage                 gsk_vulkan_image_get_vk_image                   (GskVulkanImage         *self);
VkImageView             gsk_vulkan_image_get_vk_image_view              (GskVulkanImage         *self);
VkFormat                gsk_vulkan_image_get_vk_format                  (GskVulkanImage         *self);
VkFramebuffer           gsk_vulkan_image_get_vk_framebuffer             (GskVulkanImage         *self,
                                                                         VkRenderPass            pass);

G_END_DECLS


Messung V0.5 in Prozent
C=98 H=96 G=96

¤ Dauer der Verarbeitung: 0.10 Sekunden  (vorverarbeitet am  2026-07-02) ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

PVS Prover

Isabelle Prover

NIST Cobol Testsuite

Cephes Mathematical Library

Vienna Development Method

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.






                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Quellcodebibliothek
     Eigene Quellcodes
     Fremde Quellcodes
     Suchen

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik