Eine aufbereitete Darstellung der Quelle

 
     
 
 
Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 

Benutzer

Quelle  gskglbuffer.c

  Sprache: C
 

#include "config.h"

#include "gskglbufferprivate.h"

/* {{{ GskGLBuffer */

struct _GskGLBuffer
{
  GskGpuBuffer parent_instance;

  GLenum target;
  GLuint buffer_id;
  guchar *data;
};

G_DEFINE_TYPE (GskGLBuffer, gsk_gl_buffer, GSK_TYPE_GPU_BUFFER)

static void
gsk_gl_buffer_finalize (GObject *object)
{
  GskGLBuffer *self = GSK_GL_BUFFER (object);

  glDeleteBuffers (1, &self->buffer_id);

  G_OBJECT_CLASS (gsk_gl_buffer_parent_class)->finalize (object);
}

static guchar *
gsk_gl_buffer_map (GskGpuBuffer *buffer)
{
  GskGLBuffer *self = GSK_GL_BUFFER (buffer);

  return self->data;
}

static void
gsk_gl_buffer_unmap (GskGpuBuffer *buffer,
                     gsize         used)
{
}

static void
gsk_gl_buffer_class_init (GskGLBufferClass *klass)
{
  GskGpuBufferClass *buffer_class = GSK_GPU_BUFFER_CLASS (klass);
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);

  buffer_class->map = gsk_gl_buffer_map;
  buffer_class->unmap = gsk_gl_buffer_unmap;

  gobject_class->finalize = gsk_gl_buffer_finalize;
}

static void
gsk_gl_buffer_init (GskGLBuffer *self)
{
}

void
gsk_gl_buffer_bind (GskGLBuffer *self)
{
  glBindBuffer (self->target, self->buffer_id);
}

void
gsk_gl_buffer_bind_range (GskGLBuffer *self,
                          GLuint       index,
                          GLintptr     offset,
                          GLsizeiptr   size)
{
  glBindBufferRange (self->target,
                     index,
                     self->buffer_id,
                     offset,
                     size);
}

static void
gsk_gl_buffer_setup (GskGLBuffer *self,
                     GLenum       target,
                     gsize        size)
{
  gsk_gpu_buffer_setup (GSK_GPU_BUFFER (self), size);

  self->target = target;

  glGenBuffers (1, &self->buffer_id);
}

/* }}} */
/* {{{ GskGLMappedBuffer */

struct _GskGLMappedBuffer
{
  GskGLBuffer parent_instance;
};

G_DEFINE_TYPE (GskGLMappedBuffer, gsk_gl_mapped_buffer, GSK_TYPE_GL_BUFFER)

static void
gsk_gl_mapped_buffer_finalize (GObject *object)
{
  GskGLBuffer *self = GSK_GL_BUFFER (object);

  gsk_gl_buffer_bind (self);
  glUnmapBuffer (self->target);

  G_OBJECT_CLASS (gsk_gl_mapped_buffer_parent_class)->finalize (object);
}

static void
gsk_gl_mapped_buffer_class_init (GskGLMappedBufferClass *klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);

  gobject_class->finalize = gsk_gl_mapped_buffer_finalize;
}

static void
gsk_gl_mapped_buffer_init (GskGLMappedBuffer *self)
{
}

GskGpuBuffer *
gsk_gl_mapped_buffer_new (GLenum target,
                          gsize  size)
{
  GskGLBuffer *self;

  self = g_object_new (GSK_TYPE_GL_MAPPED_BUFFER, NULL);

  gsk_gl_buffer_setup (self, target, size);
  gsk_gl_buffer_bind (self);

  glBufferStorage (target,
                   size,
                   NULL,
                   GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);
  self->data = glMapBufferRange (target,
                                 0,
                                 size,
                                 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);

  return GSK_GPU_BUFFER (self);
}

/* }}} */
/* {{{ GskGLCopiedBuffer */

struct _GskGLCopiedBuffer
{
  GskGLBuffer parent_instance;
};

G_DEFINE_TYPE (GskGLCopiedBuffer, gsk_gl_copied_buffer, GSK_TYPE_GL_BUFFER)

static void
gsk_gl_copied_buffer_finalize (GObject *object)
{
  GskGLBuffer *self = GSK_GL_BUFFER (object);

  g_free (self->data);

  G_OBJECT_CLASS (gsk_gl_copied_buffer_parent_class)->finalize (object);
}

static void
gsk_gl_copied_buffer_unmap (GskGpuBuffer *buffer,
                            gsize         used)
{
  GskGLBuffer *self = GSK_GL_BUFFER (buffer);

  if (used == 0)
    return;

  gsk_gl_buffer_bind (self);

  glBufferSubData (self->target, 0, used, self->data);
}

static void
gsk_gl_copied_buffer_class_init (GskGLCopiedBufferClass *klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
  GskGpuBufferClass *buffer_class = GSK_GPU_BUFFER_CLASS (klass);

  gobject_class->finalize = gsk_gl_copied_buffer_finalize;

  buffer_class->unmap = gsk_gl_copied_buffer_unmap;
}

static void
gsk_gl_copied_buffer_init (GskGLCopiedBuffer *self)
{
}

GskGpuBuffer *
gsk_gl_copied_buffer_new (GLenum target,
                          gsize  size)
{
  GskGLBuffer *self;

  self = g_object_new (GSK_TYPE_GL_COPIED_BUFFER, NULL);

  gsk_gl_buffer_setup (self, target, size);
  gsk_gl_buffer_bind (self);

  glBufferData (target, size, NULL, GL_STATIC_DRAW);
  self->data = malloc (size);

  return GSK_GPU_BUFFER (self);
}

/* }}} */

Messung V0.5 in Prozent
C=99 H=98 G=98

¤ Dauer der Verarbeitung: 0.10 Sekunden  (vorverarbeitet am  2026-07-03) ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

PVS Prover

Isabelle Prover

NIST Cobol Testsuite

Cephes Mathematical Library

Vienna Development Method

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.






                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

letze Version des Elbe Quellennavigators


Jenseits des Üblichen ....

Besucher

Besucher

Statistik
#Sources=277311
#Domains=752002