Eine aufbereitete Darstellung der Quelle

 
     
 
 
Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 

Benutzer

Quelle  async_ready.rs   Sprache: Rust

 

use super::*;
use std::sync::atomic::{AtomicBool, Ordering};

struct ReadyState<T: Async> {
    set_completed: AtomicBool,
    result: Result<T::Output>,
}

impl<T: Async> ReadyState<T> {
    fn new(result: Result<T::Output>) -> Self {
        Self {
            set_completed: AtomicBool::new(false),
            result,
        }
    }

    fn status(&self) -> AsyncStatus {
        if self.result.is_ok() {
            AsyncStatus::Completed
        } else {
            AsyncStatus::Error
        }
    }

    // The "Ready" implementations don't need to store the handler since the handler is invoked immediately
    // but still need to confirm that `SetCompleted` is called at most once.
    fn invoke_completed(&self, sender: &T, handler: Ref<T::CompletedHandler>) -> Result<()> {
        if !self.set_completed.swap(true, Ordering::SeqCst) {
            sender.invoke_completed(handler.ok()?, self.status());
            Ok(())
        } else {
            Err(Error::from_hresult(HRESULT(0x80000018u32 as i32))) // E_ILLEGAL_DELEGATE_ASSIGNMENT
        }
    }

    // The `From` implementation is not used here since we don't want to transfer any error object to the calling thread.
    // That happens when `GetResults` is called.
    fn error_code(&self) -> HRESULT {
        match &self.result {
            Ok(_) => HRESULT(0),
            Err(error) => error.code(),
        }
    }
}

#[implement(IAsyncAction, IAsyncInfo)]
struct ReadyAction(ReadyState<IAsyncAction>);

#[implement(IAsyncOperation<T>, IAsyncInfo)]
struct ReadyOperation<T>(ReadyState<IAsyncOperation<T>>)
where
    T: RuntimeType + 'static;

#[implement(IAsyncActionWithProgress<P>, IAsyncInfo)]
struct ReadyActionWithProgress<P>(ReadyState<IAsyncActionWithProgress<P>>)
where
    P: RuntimeType + 'static;

#[implement(IAsyncOperationWithProgress<T, P>, IAsyncInfo)]
struct ReadyOperationWithProgress<T, P>(ReadyState<IAsyncOperationWithProgress<T, P>>)
where
    T: RuntimeType + 'static,
    P: RuntimeType + 'static;

impl IAsyncInfo_Impl for ReadyAction_Impl {
    fn Id(&self) -> Result<u32> {
        Ok(1)
    }
    fn Status(&self) -> Result<AsyncStatus> {
        Ok(self.0.status())
    }
    fn ErrorCode(&self) -> Result<HRESULT> {
        Ok(self.0.error_code())
    }
    fn Cancel(&self) -> Result<()> {
        Ok(())
    }
    fn Close(&self) -> Result<()> {
        Ok(())
    }
}

impl<T: RuntimeType> IAsyncInfo_Impl for ReadyOperation_Impl<T> {
    fn Id(&self) -> Result<u32> {
        Ok(1)
    }
    fn Status(&self) -> Result<AsyncStatus> {
        Ok(self.0.status())
    }
    fn ErrorCode(&self) -> Result<HRESULT> {
        Ok(self.0.error_code())
    }
    fn Cancel(&self) -> Result<()> {
        Ok(())
    }
    fn Close(&self) -> Result<()> {
        Ok(())
    }
}

impl<P: RuntimeType> IAsyncInfo_Impl for ReadyActionWithProgress_Impl<P> {
    fn Id(&self) -> Result<u32> {
        Ok(1)
    }
    fn Status(&self) -> Result<AsyncStatus> {
        Ok(self.0.status())
    }
    fn ErrorCode(&self) -> Result<HRESULT> {
        Ok(self.0.error_code())
    }
    fn Cancel(&self) -> Result<()> {
        Ok(())
    }
    fn Close(&self) -> Result<()> {
        Ok(())
    }
}

impl<T: RuntimeType, P: RuntimeType> IAsyncInfo_Impl for ReadyOperationWithProgress_Impl<T, P> {
    fn Id(&self) -> Result<u32> {
        Ok(1)
    }
    fn Status(&self) -> Result<AsyncStatus> {
        Ok(self.0.status())
    }
    fn ErrorCode(&self) -> Result<HRESULT> {
        Ok(self.0.error_code())
    }
    fn Cancel(&self) -> Result<()> {
        Ok(())
    }
    fn Close(&self) -> Result<()> {
        Ok(())
    }
}

impl IAsyncAction_Impl for ReadyAction_Impl {
    fn SetCompleted(&self, handler: Ref<AsyncActionCompletedHandler>) -> Result<()> {
        self.0.invoke_completed(&self.as_interface(), handler)
    }
    fn Completed(&self) -> Result<AsyncActionCompletedHandler> {
        Err(Error::empty())
    }
    fn GetResults(&self) -> Result<()> {
        self.0.result.clone()
    }
}

impl<T: RuntimeType> IAsyncOperation_Impl<T> for ReadyOperation_Impl<T> {
    fn SetCompleted(&self, handler: Ref<AsyncOperationCompletedHandler<T>>) -> Result<()> {
        self.0.invoke_completed(&self.as_interface(), handler)
    }
    fn Completed(&self) -> Result<AsyncOperationCompletedHandler<T>> {
        Err(Error::empty())
    }
    fn GetResults(&self) -> Result<T> {
        self.0.result.clone()
    }
}

impl<P: RuntimeType> IAsyncActionWithProgress_Impl<P> for ReadyActionWithProgress_Impl<P> {
    fn SetCompleted(&self, handler: Ref<AsyncActionWithProgressCompletedHandler<P>>) -> Result<()> {
        self.0.invoke_completed(&self.as_interface(), handler)
    }
    fn Completed(&self) -> Result<AsyncActionWithProgressCompletedHandler<P>> {
        Err(Error::empty())
    }
    fn GetResults(&self) -> Result<()> {
        self.0.result.clone()
    }
    fn SetProgress(&self, _: Ref<AsyncActionProgressHandler<P>>) -> Result<()> {
        Ok(())
    }
    fn Progress(&self) -> Result<AsyncActionProgressHandler<P>> {
        Err(Error::empty())
    }
}

impl<T: RuntimeType, P: RuntimeType> IAsyncOperationWithProgress_Impl<T, P>
    for ReadyOperationWithProgress_Impl<T, P>
{
    fn SetCompleted(
        &self,
        handler: Ref<AsyncOperationWithProgressCompletedHandler<T, P>>,
    ) -> Result<()> {
        self.0.invoke_completed(&self.as_interface(), handler)
    }
    fn Completed(&self) -> Result<AsyncOperationWithProgressCompletedHandler<T, P>> {
        Err(Error::empty())
    }
    fn GetResults(&self) -> Result<T> {
        self.0.result.clone()
    }
    fn SetProgress(&self, _: Ref<AsyncOperationProgressHandler<T, P>>) -> Result<()> {
        Ok(())
    }
    fn Progress(&self) -> Result<AsyncOperationProgressHandler<T, P>> {
        Err(Error::empty())
    }
}

impl IAsyncAction {
    /// Creates an `IAsyncAction` that is immediately ready with a value.
    pub fn ready(result: Result<()>) -> Self {
        ReadyAction(ReadyState::new(result)).into()
    }
}

impl<T: RuntimeType> IAsyncOperation<T> {
    /// Creates an `IAsyncOperation<T>` that is immediately ready with a value.
    pub fn ready(result: Result<T>) -> Self {
        ReadyOperation(ReadyState::new(result)).into()
    }
}

impl<P: RuntimeType> IAsyncActionWithProgress<P> {
    /// Creates an `IAsyncActionWithProgress<P>` that is immediately ready with a value.
    pub fn ready(result: Result<()>) -> Self {
        ReadyActionWithProgress(ReadyState::new(result)).into()
    }
}

impl<T: RuntimeType, P: RuntimeType> IAsyncOperationWithProgress<T, P> {
    /// Creates an `IAsyncOperationWithProgress<T, P>` that is immediately ready with a value.
    pub fn ready(result: Result<T>) -> Self {
        ReadyOperationWithProgress(ReadyState::new(result)).into()
    }
}

Messung V0.5 in Prozent
C=80 H=97 G=88

¤ Dauer der Verarbeitung: 0.9 Sekunden  (vorverarbeitet am  2026-09-28) ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

PVS Prover

Isabelle Prover

NIST Cobol Testsuite

Cephes Mathematical Library

Vienna Development Method

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.






                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Open Source Software

     Quellcodebibliothek
     Eigene Quellcodes
     Fremde Quellcodes
     Suchen

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Statistik
#Sources=1126864
#Domains=1897691