// Windows/COM.h
#ifndef __WINDOWS_COM_H
#define __WINDOWS_COM_H
#include "../Common/MyString.h"
namespace NWindows {
namespace NCOM {
#ifdef _WIN32
class CComInitializer
{
public :
CComInitializer()
{
#ifdef UNDER_CE
CoInitializeEx(NULL, COINIT_MULTITHREADED);
#else
// it's single thread. Do we need multithread?
CoInitialize(NULL);
#endif
};
~CComInitializer() { CoUninitialize(); }
};
class CStgMedium
{
STGMEDIUM _object;
public :
bool _mustBeReleased;
CStgMedium(): _mustBeReleased(false ) {}
~CStgMedium() { Free(); }
void Free()
{
if (_mustBeReleased)
ReleaseStgMedium(&_object);
_mustBeReleased = false ;
}
const STGMEDIUM* operator ->() const { return &_object;}
STGMEDIUM* operator ->() { return &_object;}
STGMEDIUM* operator &() { return &_object; }
};
#endif
/*
//////////////////////////////////
// GUID <--> String Conversions
UString GUIDToStringW ( REFGUID guid ) ;
AString GUIDToStringA ( REFGUID guid ) ;
# ifdef UNICODE
# define GUIDToString GUIDToStringW
# else
# define GUIDToString GUIDToStringA
# endif
HRESULT StringToGUIDW ( const wchar_t * string , GUID & classID ) ;
HRESULT StringToGUIDA ( const char * string , GUID & classID ) ;
# ifdef UNICODE
# define StringToGUID StringToGUIDW
# else
# define StringToGUID StringToGUIDA
# endif
*/
}}
#endif
Messung V0.5 in Prozent C=93 H=100 G=96
¤ Dauer der Verarbeitung: 0.9 Sekunden
(vorverarbeitet am 2026-10-04)
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