/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkDeque_DEFINED
#define SkDeque_DEFINED
#include "include/private/base/SkAPI.h"
#include <cstddef>
/*
* The deque class works by blindly creating memory space of a specified element
* size . It manages the memory as a doubly linked list of blocks each of which
* can contain multiple elements . Pushes and pops add / remove blocks from the
* beginning / end of the list as necessary while each block tracks the used
* portion of its memory .
* One behavior to be aware of is that the pops do not immediately remove an
* empty block from the beginning / end of the list ( Presumably so push / pop pairs
* on the block boundaries don ' t cause thrashing ) . This can result in the first /
* last element not residing in the first / last block .
*/
class SK_API SkDeque {
public :
/**
* elemSize specifies the size of each individual element in the deque
* allocCount specifies how many elements are to be allocated as a block
*/
explicit SkDeque(size_t elemSize, int allocCount = 1 );
SkDeque(size_t elemSize, void * storage, size_t storageSize, int allocCount = 1 );
~SkDeque();
bool empty() const { return 0 == fCount; }
int count() const { return fCount; }
size_t elemSize() const { return fElemSize; }
const void * front() const { return fFront; }
const void * back() const { return fBack; }
void * front() { return fFront; }
void * back() { return fBack; }
/**
* push_front and push_back return a pointer to the memory space
* for the new element
*/
void * push_front();
void * push_back();
void pop_front();
void pop_back();
private :
struct Block;
public :
class Iter {
public :
enum IterStart {
kFront_IterStart,
kBack_IterStart,
};
/**
* Creates an uninitialized iterator . Must be reset ( )
*/
Iter();
Iter(const SkDeque& d, IterStart startLoc);
void * next();
void * prev();
void reset(const SkDeque& d, IterStart startLoc);
private :
SkDeque::Block* fCurBlock;
char * fPos;
size_t fElemSize;
};
// Inherit privately from Iter to prevent access to reverse iteration
class F2BIter : private Iter {
public :
F2BIter() {}
/**
* Wrap Iter ' s 2 parameter ctor to force initialization to the
* beginning of the deque
*/
F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {}
using Iter::next;
/**
* Wrap Iter : : reset to force initialization to the beginning of the
* deque
*/
void reset(const SkDeque& d) {
this ->INHERITED::reset(d, kFront_IterStart);
}
private :
using INHERITED = Iter;
};
private :
// allow unit test to call numBlocksAllocated
friend class DequeUnitTestHelper;
void * fFront;
void * fBack;
Block* fFrontBlock;
Block* fBackBlock;
size_t fElemSize;
void * fInitialStorage;
int fCount; // number of elements in the deque
int fAllocCount; // number of elements to allocate per block
Block* allocateBlock(int allocCount);
void freeBlock(Block* block);
/**
* This returns the number of chunk blocks allocated by the deque . It
* can be used to gauge the effectiveness of the selected allocCount .
*/
int numBlocksAllocated() const ;
SkDeque(const SkDeque&) = delete ;
SkDeque& operator =(const SkDeque&) = delete ;
};
#endif
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