/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License , Version 2 . 0 ( the " License " ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an " AS IS " BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*/
#ifndef ANDROID_HWC_VSYNCTHREAD_H
#define ANDROID_HWC_VSYNCTHREAD_H
#include <aidl/android/hardware/graphics/composer3/VsyncPeriodChangeConstraints.h>
#include <aidl/android/hardware/graphics/composer3/VsyncPeriodChangeTimeline.h>
#include <android/hardware/graphics/common/1 .0 /types.h>
#include <chrono>
#include <mutex>
#include <optional>
#include <thread>
#include "Common.h"
namespace aidl::android::hardware::graphics::composer3::impl {
// Generates Vsync signals in software.
class VsyncThread {
public :
VsyncThread(int64_t id);
virtual ~VsyncThread();
VsyncThread(const VsyncThread&) = delete ;
VsyncThread& operator =(const VsyncThread&) = delete ;
VsyncThread(VsyncThread&&) = delete ;
VsyncThread& operator =(VsyncThread&&) = delete ;
HWC3::Error start(int32_t periodNanos);
HWC3::Error setCallbacks(const std::shared_ptr<IComposerCallback>& callback);
HWC3::Error setVsyncEnabled(bool enabled);
HWC3::Error scheduleVsyncUpdate(
int32_t newVsyncPeriod, const VsyncPeriodChangeConstraints& newVsyncPeriodChangeConstraints,
VsyncPeriodChangeTimeline* timeline);
private :
HWC3::Error stop();
void threadLoop();
std::chrono::nanoseconds updateVsyncPeriodLocked(
std::chrono::time_point<std::chrono::steady_clock> now);
const int64_t mDisplayId;
std::thread mThread;
std::mutex mStateMutex;
std::atomic<bool > mShuttingDown{false };
std::shared_ptr<IComposerCallback> mCallbacks;
bool mVsyncEnabled = false ;
std::chrono::nanoseconds mVsyncPeriod;
std::chrono::time_point<std::chrono::steady_clock> mPreviousVsync;
struct PendingUpdate {
std::chrono::nanoseconds period;
std::chrono::time_point<std::chrono::steady_clock> updateAfter;
};
std::optional<PendingUpdate> mPendingUpdate;
};
} // namespace aidl::android::hardware::graphics::composer3::impl
#endif
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¤ Dauer der Verarbeitung: 0.17 Sekunden
(vorverarbeitet am 2026-06-27)
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