staticinline MemberOffset GetSlowPathFlagOffset(ObjPtr<mirror::Class> reference_class)
REQUIRES_SHARED(Locks::mutator_lock_) {
DCHECK(reference_class == GetClassRoot<mirror::Reference>()); // Don't use WellKnownClasses here as it may not be initialized at the point // we're being called.
ArtField* field = reference_class->GetField(reference_class->NumFields() - 1);
DCHECK(field->IsStatic());
DCHECK_STREQ(field->GetName(), "slowPathEnabled"); return field->GetOffset();
}
ObjPtr<mirror::Object> ReferenceProcessor::GetReferent(Thread* self,
ObjPtr<mirror::Reference> reference) { auto slow_path_required = [this, self]() REQUIRES_SHARED(Locks::mutator_lock_) { return gUseReadBarrier ? !self->GetWeakRefAccessEnabled() : SlowPathEnabled();
}; if (!slow_path_required()) { return reference->GetReferent();
} // If the referent is null then it is already cleared, we can just return null since there is no // scenario where it becomes non-null during the reference processing phase. // A read barrier may be unsafe here, and we use the result only when it's null or marked.
ObjPtr<mirror::Object> referent = reference->template GetReferent<kWithoutReadBarrier>(); if (referent.IsNull()) { return referent;
}
MutexLock mu(self, *Locks::reference_processor_lock_); // Keeping reference_processor_lock_ blocks the broadcast when we try to reenable the fast path. while (slow_path_required()) {
DCHECK(collector_ != nullptr); constbool other_read_barrier = !kUseBakerReadBarrier && gUseReadBarrier; if (UNLIKELY(reference->IsFinalizerReferenceInstance()
|| rp_state_ == RpState::kStarting /* too early to determine mark state */
|| (other_read_barrier && reference->IsPhantomReferenceInstance()))) { // Odd cases in which it doesn't hurt to just wait, or the wait is likely to be very brief.
// Check and run the empty checkpoint before blocking so the empty checkpoint will work in the // presence of threads blocking for weak ref access.
self->CheckEmptyCheckpointFromWeakRefAccess(Locks::reference_processor_lock_); if (!started_trace) {
ATraceBegin("GetReferent blocked");
started_trace = true;
start_millis = MilliTime();
}
condition_.WaitHoldingLocks(self); continue;
}
DCHECK(!reference->IsPhantomReferenceInstance());
if (rp_state_ == RpState::kInitClearingDone) { // Reachable references have their final referent values. break;
} // Although reference processing is not done, we can always predict the correct return value // based on the current mark state. No additional marking from finalizers has been done, since // we hold reference_processor_lock_, which is required to advance to kInitClearingDone.
DCHECK(rp_state_ == RpState::kInitMarkingDone); // Re-load and re-check referent, since the current one may have been read before we acquired // reference_lock. In particular a Reference.clear() call may have intervened. (b/33569625)
referent = reference->GetReferent<kWithoutReadBarrier>();
ObjPtr<mirror::Object> forwarded_ref =
referent.IsNull() ? nullptr : collector_->IsMarked(referent.Ptr()); // Either the referent was marked, and forwarded_ref is the correct return value, or it // was not, and forwarded_ref == null, which is again the correct return value. if (started_trace) {
finish_trace(start_millis);
} return forwarded_ref;
} if (started_trace) {
finish_trace(start_millis);
} return reference->GetReferent();
}
// Forward SoftReferences. Can be done before we disable Reference access. Only // invoked if we are not clearing SoftReferences.
uint32_t ReferenceProcessor::ForwardSoftReferences(TimingLogger* timings) {
TimingLogger::ScopedTiming split(
concurrent_ ? "ForwardSoftReferences" : "(Paused)ForwardSoftReferences", timings); // We used to argue that we should be smarter about doing this conditionally, but it's unclear // that's actually better than the more predictable strategy of basically only clearing // SoftReferences just before we would otherwise run out of memory.
uint32_t non_null_refs = soft_reference_queue_.ForwardSoftReferences(collector_); if (ATraceEnabled()) { static constexpr size_t kBufSize = 80; char buf[kBufSize];
snprintf(buf, kBufSize, "Marking for %" PRIu32 " SoftReferences", non_null_refs);
ATraceBegin(buf);
collector_->ProcessMarkStack();
ATraceEnd();
} else {
collector_->ProcessMarkStack();
} return non_null_refs;
}
// Process reference class instances and schedule finalizations. // We advance rp_state_ to signal partial completion for the benefit of GetReferent. void ReferenceProcessor::ProcessReferences(Thread* self, TimingLogger* timings) {
TimingLogger::ScopedTiming t(concurrent_ ? __FUNCTION__ : "(Paused)ProcessReferences", timings); if (!clear_soft_references_) { // Forward any additional SoftReferences we discovered late, now that reference access has been // inhibited. while (!soft_reference_queue_.IsEmpty()) {
ForwardSoftReferences(timings);
}
}
{
MutexLock mu(self, *Locks::reference_processor_lock_); if (!gUseReadBarrier) {
CHECK_EQ(SlowPathEnabled(), concurrent_) << "Slow path must be enabled iff concurrent";
} else { // Weak ref access is enabled at Zygote compaction by SemiSpace (concurrent_ == false).
CHECK_EQ(!self->GetWeakRefAccessEnabled(), concurrent_);
}
DCHECK(rp_state_ == RpState::kStarting);
rp_state_ = RpState::kInitMarkingDone;
condition_.Broadcast(self);
} if (kIsDebugBuild && collector_->IsTransactionActive()) { // In transaction mode, we shouldn't enqueue any Reference to the queues. // See DelayReferenceReferent().
DCHECK(soft_reference_queue_.IsEmpty());
DCHECK(weak_reference_queue_.IsEmpty());
DCHECK(finalizer_reference_queue_.IsEmpty());
DCHECK(phantom_reference_queue_.IsEmpty());
} // Clear all remaining soft and weak references with white referents. // This misses references only reachable through finalizers.
soft_reference_queue_.ClearWhiteReferences(&cleared_references_, collector_);
weak_reference_queue_.ClearWhiteReferences(&cleared_references_, collector_); // Defer PhantomReference processing until we've finished marking through finalizers.
{ // TODO: Capture mark state of some system weaks here. If the referent was marked here, // then it is now safe to return, since it can only refer to marked objects. If it becomes // marked below, that is no longer guaranteed.
MutexLock mu(self, *Locks::reference_processor_lock_);
rp_state_ = RpState::kInitClearingDone; // At this point, all mutator-accessible data is marked (black). Objects enqueued for // finalization will only be made available to the mutator via CollectClearedReferences after // we're fully done marking. Soft and WeakReferences accessible to the mutator have been // processed and refer only to black objects. Thus there is no danger of the mutator getting // access to non-black objects. Weak reference processing is still nominally suspended, // But many kinds of references, including all java.lang.ref ones, are handled normally from // here on. See GetReferent().
}
{
TimingLogger::ScopedTiming t2(
concurrent_ ? "EnqueueFinalizerReferences" : "(Paused)EnqueueFinalizerReferences", timings); // Preserve all white objects with finalize methods and schedule them for finalization.
FinalizerStats finalizer_stats =
finalizer_reference_queue_.EnqueueFinalizerReferences(&cleared_references_, collector_); if (ATraceEnabled()) { static constexpr size_t kBufSize = 80; char buf[kBufSize];
snprintf(buf, kBufSize, "Marking from %" PRIu32 " / %" PRIu32 " finalizers",
finalizer_stats.num_enqueued_, finalizer_stats.num_refs_);
ATraceBegin(buf);
collector_->ProcessMarkStack();
ATraceEnd();
} else {
collector_->ProcessMarkStack();
}
}
// Process all soft and weak references with white referents, where the references are reachable // only from finalizers. It is unclear that there is any way to do this without slightly // violating some language spec. We choose to apply normal Reference processing rules for these. // This exposes the following issues: // 1) In the case of an unmarked referent, we may end up enqueuing an "unreachable" reference. // This appears unavoidable, since we need to clear the reference for safety, unless we // mark the referent and undo finalization decisions for objects we encounter during marking. // (Some versions of the RI seem to do something along these lines.) // Or we could clear the reference without enqueuing it, which also seems strange and // unhelpful. // 2) In the case of a marked referent, we will preserve a reference to objects that may have // been enqueued for finalization. Again fixing this would seem to involve at least undoing // previous finalization / reference clearing decisions. (This would also mean than an object // containing both a strong and a WeakReference to the same referent could see the // WeakReference cleared.) // The treatment in (2) is potentially quite dangerous, since Reference.get() can e.g. return a // finalized object containing pointers to native objects that have already been deallocated. // But it can be argued that this is just an instance of the broader rule that it is not safe // for finalizers to access otherwise inaccessible finalizable objects.
soft_reference_queue_.ClearWhiteReferences(&cleared_references_, collector_, /*report_cleared=*/ true);
weak_reference_queue_.ClearWhiteReferences(&cleared_references_, collector_, /*report_cleared=*/ true);
// Clear all phantom references with white referents. It's fine to do this just once here.
phantom_reference_queue_.ClearWhiteReferences(&cleared_references_, collector_);
// At this point all reference queues other than the cleared references should be empty.
DCHECK(soft_reference_queue_.IsEmpty());
DCHECK(weak_reference_queue_.IsEmpty());
DCHECK(finalizer_reference_queue_.IsEmpty());
DCHECK(phantom_reference_queue_.IsEmpty());
{
MutexLock mu(self, *Locks::reference_processor_lock_); // Need to always do this since the next GC may be concurrent. Doing this for only concurrent // could result in a stale is_marked_callback_ being called before the reference processing // starts since there is a small window of time where slow_path_enabled_ is enabled but the // callback isn't yet set. if (!gUseReadBarrier && concurrent_) { // Done processing, disable the slow path and broadcast to the waiters.
DisableSlowPath(self);
}
}
}
// Process the "referent" field in a java.lang.ref.Reference. If the referent has not yet been // marked, put it on the appropriate list in the heap for later processing. void ReferenceProcessor::DelayReferenceReferent(ObjPtr<mirror::Class> klass,
ObjPtr<mirror::Reference> ref,
collector::GarbageCollector* collector) { // klass can be the class of the old object if the visitor already updated the class of ref.
DCHECK(klass != nullptr);
DCHECK(klass->IsTypeOfReferenceClass());
mirror::HeapReference<mirror::Object>* referent = ref->GetReferentReferenceAddr(); // do_atomic_update needs to be true because this happens outside of the reference processing // phase. if (!collector->IsNullOrMarkedHeapReference(referent)) { if (UNLIKELY(collector->IsTransactionActive())) { // In transaction mode, keep the referent alive and avoid any reference processing to avoid the // issue of rolling back reference processing. do_atomic_update needs to be true because this // happens outside of the reference processing phase. if (!referent->IsNull()) {
collector->MarkHeapReference(referent, /*do_atomic_update=*/ true);
} return;
}
Thread* self = Thread::Current(); // TODO: Remove these locks, and use atomic stacks for storing references? // We need to check that the references haven't already been enqueued since we can end up // scanning the same reference multiple times due to dirty cards. if (klass->IsSoftReferenceClass()) {
soft_reference_queue_.AtomicEnqueueIfNotEnqueued(self, ref);
} elseif (klass->IsWeakReferenceClass()) {
weak_reference_queue_.AtomicEnqueueIfNotEnqueued(self, ref);
} elseif (klass->IsFinalizerReferenceClass()) {
finalizer_reference_queue_.AtomicEnqueueIfNotEnqueued(self, ref);
} elseif (klass->IsPhantomReferenceClass()) {
phantom_reference_queue_.AtomicEnqueueIfNotEnqueued(self, ref);
} else {
LOG(FATAL) << "Invalid reference type " << klass->PrettyClass() << " " << std::hex
<< klass->GetAccessFlags();
}
}
}
SelfDeletingTask* ReferenceProcessor::CollectClearedReferences(Thread* self) {
Locks::mutator_lock_->AssertNotHeld(self); // By default we don't actually need to do anything. Just return this no-op task to avoid having // to put in ifs.
std::unique_ptr<SelfDeletingTask> result(new FunctionTask([](Thread*) {})); // When a runtime isn't started there are no reference queues to care about so ignore. if (!cleared_references_.IsEmpty()) { if (LIKELY(Runtime::Current()->IsStarted())) {
jobject cleared_references;
{
ReaderMutexLock mu(self, *Locks::mutator_lock_);
cleared_references = self->GetJniEnv()->GetVm()->AddGlobalRef(
self, cleared_references_.GetList());
} if (kAsyncReferenceQueueAdd) { // TODO: This can cause RunFinalization to terminate before newly freed objects are // finalized since they may not be enqueued by the time RunFinalization starts.
Runtime::Current()->GetHeap()->GetTaskProcessor()->AddTask(
self, new ClearedReferenceTask(cleared_references));
} else {
result.reset(new ClearedReferenceTask(cleared_references));
}
}
cleared_references_.Clear();
} return result.release();
}
void ReferenceProcessor::ClearReferent(ObjPtr<mirror::Reference> ref) {
Thread* self = Thread::Current();
MutexLock mu(self, *Locks::reference_processor_lock_); // If the collector requires the mutator to update references, the IsNullOrMarkedHeapReference // now uses a CAS to perform the update, as with other reference forwarding. Since this also // cannot introduce new strong references, we go ahead and do this even while processing // references. if (Runtime::Current()->IsActiveTransaction()) {
ref->ClearReferent<true>();
} else {
ref->ClearReferent<false>();
}
}
void ReferenceProcessor::WaitUntilDoneProcessingReferences(Thread* self) { // Wait until we are done processing reference. while ((!gUseReadBarrier && SlowPathEnabled()) ||
(gUseReadBarrier && !self->GetWeakRefAccessEnabled())) { // Check and run the empty checkpoint before blocking so the empty checkpoint will work in the // presence of threads blocking for weak ref access.
self->CheckEmptyCheckpointFromWeakRefAccess(Locks::reference_processor_lock_);
condition_.WaitHoldingLocks(self);
}
}
bool ReferenceProcessor::MakeCircularListIfUnenqueued(
ObjPtr<mirror::FinalizerReference> reference) {
Thread* self = Thread::Current();
MutexLock mu(self, *Locks::reference_processor_lock_);
WaitUntilDoneProcessingReferences(self); // At this point, since the sentinel of the reference is live, it is guaranteed to not be // enqueued if we just finished processing references. Otherwise, we may be doing the main GC // phase. Since we are holding the reference processor lock, it guarantees that reference // processing can't begin. The GC could have just enqueued the reference one one of the internal // GC queues, but since we hold the lock finalizer_reference_queue_ lock it also prevents this // race.
MutexLock mu2(self, *Locks::reference_queue_finalizer_references_lock_); if (reference->IsUnprocessed()) {
CHECK(reference->IsFinalizerReferenceInstance());
reference->SetPendingNext(reference); returntrue;
} returnfalse;
}
} // namespace gc
} // namespace art
Messung V0.5 in Prozent
¤ Dauer der Verarbeitung: 0.11 Sekunden
(vorverarbeitet am 2026-06-29)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.